just a small suggestion that Inter Ship Remotes have ether a button option or a button version. or make them so on when clicked off when not clicked like beam weapons with 100% canon.
i disagree. i think his idea works just as well as yours. in the Inner Ship Remote naming window add an option for key binding and connect them to a chair/core/build block. any keystrokes made when in that chair/core/build block activate the relevant remote. u could have it using a separate...
this may have bean asked but will i be able to just add storage aria blocks to my current cargo sorting system and keep all my pulls and sorting settings the same?
another point recently all the c/v connections in my sector broke du to a bug. how would it affect cargo if this was to happen again?
i mean in the current system the permission is only applied to adjacent blocks. this makes it hard to make big doors or other mechanisms that require access to lots of things.
there are 3 other options
add a different computer that uses the same modules but is only on when the aria is occupied
add a 'r' menu to the computer that allows you to select the type of output
make the computers able to be turned on/off by logic inputs. (this wont solve the problem...
how exactly would u work this? your shields heed to recharge at some point. i have bean thinking (tell me if this is what u had in mind) that capacitors could be seen as both storers and emitters. then you could turn off the emitting part without draining the storage. however when u are attacked...
my suggestion is to have a console or menu that can manually control shields. to allow transport shields would have to be below a certain % (say 50%). this means to transport onto a ship u would need them to lower there shields or u would have to use weapons to lower them your self. outgoing...
i know it is only in the dev build but it might be worth adding a column to the destination selector that shows the number of pads connected to each possible destination as well as an indicator that displays the number of pads connected to the current one.
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