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    1. JinM

      Ship to Ship Alignment Option

      I like this idea, and maybe we will be lucky and see this. =) The bigger ship aligns to a smaller ship contra is so far totally wrong, as smaller ships can turn incredibly fast and a big ship is never able to do so, as long as there is no afk-bot in the small vessel. Even bigger ships can turn...
    2. JinM

      Starmade interest through the years

      We don't need a million people complaining every time something changes. Thank you sir for this words. =) And yes totally right, like Cru mentioned: It needs like one more year or longer until Starmade has enough features to say "hey lets raise new interest". After the power update, that might...
    3. JinM

      Starmade interest through the years

      "But all this could have been done long time ago. It is, albeit far too slow for my comfort." Do you just not read what other people say or do you bluntly ignore the like 5 comments in this topic, that said that Shine is not a big company and doesn't aim for growing right now? "And the local...
    4. JinM

      Man, I am somewhat eager to build with the new power system. Can't wait to build ships around...

      Man, I am somewhat eager to build with the new power system. Can't wait to build ships around it, and to see how less system blocks feel.
    5. JinM

      Starmade interest through the years

      "Listen to the community." - They do that and actually respond quite often. I assume you confuse listening with obeying. Just because I listen and think about feedback doesn't mean it is the best for the pvp if I do just as the majority of pvpers want here. "Schine have said they don't play the...
    6. JinM

      Starmade interest through the years

      I don't think the low player count is sad. We don't have new content. Every game can only be played for a certain time until it hits its content border. I don't understand why people argue about a game that gave them like 200 hours of game time, is not good enough for them anymore, even though...
    7. JinM

      Power and reactor level based sector or server wide restriction command

      I didn't suggest this for better performance. =) I rewrote it a little bit, it might be a little bit arbitrary in its words. Server owners have the choice to use the suggested command, and the vanilla settings stay the same.
    8. JinM

      Power and reactor level based sector or server wide restriction command

      So Nastral allready did a simmilar suggestion for mass and size of ships, and I would like to extend on this idea: With the new power system, having the ability to only allow ships up to a certain reactor size in the universe, or even just some sectors or systems via command (chmod?) would be...
    9. JinM

      StarMade Dock: Family Friendly?

      "Feelings don't matter" That's so wrong. Many people got very personal feelings towards me when I had a different opinion than the majority of this forum. Many arguments here were fought very fast on personal accusations. The argument "people who use strong language are in general more...
    10. JinM

      Power Overhaul Question: Revolving Logic Interactions and current modular ship designs

      The dev's mentioned in the stream, that they want to add more in-ship interaction possibilities with the chamber system. So that you can manage them without using the gui and ship-menue. This means that there might be buttons and computers that you can access out of astronaut mode. And I think...
    11. JinM

      What have you done... (power system wtf)

      "Maybe it is just a complexity shift as Top 4ce suggests" - Thank you. Good thinking. That's exactly what can happen. The chambers are just one part of the equation, the other is that the weapon modules all will now store their power like the old capacitors did. And then you also can and will...
    12. JinM

      Devblog 13th September 2017 (Power Stream!)

      About the ship shape: The old system denied us making efficient Tie-Fighters - the new one actually cries out to make some. :D
    13. JinM

      Power 2.0 please elaborate on...

      Turrets will have the ability to rely on their own power generators, but docked entities will not be able to use chambers.
    14. JinM

      Devblog 13th September 2017 (Power Stream!)

      Ah ok I get it. You want that there are complex engineering possibilities, and that a smaller ship could be more powerfull than a bigger ship if the builder is an experienced one. Well. I don't know. I want pvp where I know that my ship is not like only 50% as good as another equally sized...
    15. JinM

      Devblog 13th September 2017 (Power Stream!)

      I think this is a missunderstanding. I think they just said "bigger ship means more power", but they didn't say that the power gain will be linear with its size. Or maybe I just listened wrong in the stream. Maybe, if we ask them nicely, they might even consider make it so that 2 smaller ships...
    16. JinM

      Devblog 13th September 2017 (Power Stream!)

      I suggest you guys make a quick def update with some details you mentioned in the stream. I think many people don't recognise the the benefits of the new system jet, even though you guys are clearly on a good way: - specialised ships possible with the new chamber system, but the basic ship is...
    17. JinM

      Unhabitable in the sense of sparse ressources, not in the sense of more danger. ;) Oh an maybe...

      Unhabitable in the sense of sparse ressources, not in the sense of more danger. ;) Oh an maybe some nebulae that lower your ships stats, and maybe some items that can be found in the new universe that upgrade your chamber stats. And gas planets that might be mined. I write that down here so i...
    18. JinM

      Hope that cheers you up so you dont feel like missing all the stuff. ;)

      Hope that cheers you up so you dont feel like missing all the stuff. ;)
    19. JinM

      Short version of upcoming stuff: minelayers come, pulse will go. power update just like in the...

      Short version of upcoming stuff: minelayers come, pulse will go. power update just like in the proposal, hover modules, and maybe spherical gravity for stations (if I listened right). After power comes weapon overhaul, after that comes a different universe with different density of ressources so...
    20. JinM

      Devblog 13th September 2017 (Power Stream!)

      Finally! =) So what time is edt in Berlin time? Is 4 pm edt 10 pm in germany? And how do I change utc to german time? plus 2 hours?