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    1. JinM

      Potions (Magic)

      Ey mate call that stuff nanite injections for the health and damage, call it space suit technology addons that also have a negative impact (invisibility slows you down as it uses up the power reserved for thrusters, same goes for sight). Don't use aritificial negative impacts like adding a power...
    2. JinM

      No updates for months

      I assume they decided that the power update comes out in a form, that it makes sense to use the new power over the old one. And that the players only need a few adjustments when the weapons get changed afterwards. Dunno what's up really, just my guess. Maybe the new power and the new shields...
    3. JinM

      Let's Idiot Proof StarMade

      This suggestion was not made in particular. Making stations for beginner friendliniess seems not to be a top priority right now. I would like to as Criss how he thinks about the idea of beginner friendly stations that are also outfitted with accessible factories, and small free miners that are...
    4. JinM

      JinMs Gameplay and Build Diary

      Fabricator Extension Automated Standard Armor Factory - Now with small machinery on top of it. I am not sure, if I like the cramped look in my hall. It kinda fits the space theme. But...well...I don't know. I just wanted to get that factory done, so I can finally spawn in pve and pvp ships...
    5. JinM

      Starmade has a two-fold problem: on the one hand its sophisticated enough to appeal to older...

      Starmade has a two-fold problem: on the one hand its sophisticated enough to appeal to older people, on the other hand it resemblesMinecraft
    6. JinM

      What server has what npcs right now?

      Pff I just tried the pirates on Brierie. All vanilla. Thought they had custom pirates since a few months. Well. Too bad. I am going to finish my wip station and then I go on another server and try the pirates there. =)
    7. JinM

      What server has what npcs right now?

      Hey guys, do you know what server is the most fun to fight npcs or to explore npc stations right now? Most importantly I want to know where you think fighting pirates makes the most fun. I have not even a good pve battleship, (thats why I can't try it out myself right now) but I am currious...
    8. JinM

      Schine engine VS Unity

      Did you consider using a windows-vm on your linux?
    9. JinM

      Schine engine VS Unity

      versus: I would have wished that the basic StarMade game was just the function of the systems and everything else addons or mods made either by the community or Schema himself. That way you would not have to reinvent the game ever single time. "Power Update" It would be much easier to maintain...
    10. JinM

      Schine engine VS Unity

      First argument: "The whole system has to be recoded." - Please add a source or proof. You just state it. I state: No, that's not true. Not because I wanna mock you, or to make a hateful post. ;) I say that, because I think that a big part of the system will stay and be built upon. Less planet...
    11. JinM

      The Gmodism Industries [ GI ]

      Hey finally some pictures. =)
    12. JinM

      How do you build?

      I do it roughly like you. I often have seen a cool ship in the media, and then I seek for pictures of it. If I try to build my own ship that comes completely from my own ideas, I sometimes just build the outlining stuff first, or, in rare cases for bigger ships, I build a 1:10 scaled model of...
    13. JinM

      Salvage Turrets

      For the automated mining part, I, personally, liked a concept where a mining ship gets moved in a checkerboard pattern by logic controlled push modules to fully cover the area of a asteroid. But listen guys, another workaround to the turret problem: Put the mining array on rail rotators, and...
    14. JinM

      Salvage Turrets

      Question: Can't we just use logic to replace a rail with another (rail rotator-cargo unload), even for turrets? And if not, just place a rail next to the turret rail so the turret moves one rail to the side and back after unloading? Might need to activate the turret again, but this can be done...
    15. JinM

      JinMs Gameplay and Build Diary

      Let's maintain this thread.
    16. JinM

      Coalition of Systems Navy

      Just try to fight your own ship in the same ship versus AI. I just see it has a lot of standart armor blocks. Last time i tried to fight myself in my own fighter design I needed +15 minutes. (Colonial Viper Interpretation) After that annoying fight I made heavy system adjustments, like lowering...
    17. JinM

      Nth idea for a better power update

      I think this is a good idea.
    18. JinM

      Exclude suggestions from new posts search option

      Look guys, 11 of 20 new threads are suggestions today. If it's not easily integrateable it's fine for me. But if you want to it might be helpful. =)
    19. JinM

      New Power DEV Thread

      edit: bad idea of me to post in such topic again. everything is allready said on and off about power
    20. JinM

      New Power DEV Thread

      I just don't wanna build those damn docked reactors (like in turrets or as base for several turrets) and power grid mazes again. ^^