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    1. RedDwarfIV

      Earth Authority Flotilla 27

      The hull is almost complete - there\'s just two small parts of the inside forward areas of the nascelles that are missing. Other things to be completed: - Weapons Control - Triage Centre - Generator room - Shield emitter room - FILL EVERYTHING REMAINING WITH SHIELDS, POWER GENERATION AND...
    2. RedDwarfIV

      Earth Authority Flotilla 27

      Just giving you another look at how we\'re getting on with the Siberia. We are seriously regretting building this so damn near a pirate spacestation. Also, all the CIWS turrets\' weapons systems were fitted backwards and they exploded when we tested them. They were later replaced with guns that...
    3. RedDwarfIV

      Earth Authority Flotilla 27

      What we have here is an in-progress cruiser of the Siberia class. The Siberia is primarily a missile cruiser, hence its main cannons are less powerful and it carries no Ceres SuperHeavy or Ceres UltraHeavy turrets. More on the UltraHeavies soon. When completed, it will be around 500 to 550...
    4. RedDwarfIV

      Earth Authority Flotilla 27

      We decided that it would be just awesome if our under-construction Siberia class missile cruiser could carry a Fides corvette. We already made a carrier variant, but there wasn\'t anything to carry it until now. The Siberia has a rear hangar that would do just great for the task. So, we went...
    5. RedDwarfIV

      LARGE BUT PLEASE READ! SCHEMA! Cockpit glass HUD, cockpit that is a controller not a computer, facti

      I like the idea of landing gear. Maybe if it could work kind of like PlexDoors, except you control them from the core as a tool on your hotbar. Whilst Imperial Gold has a point about this being the far future with a mastery over space travel... well, the same can be said of Futurama, and all...
    6. RedDwarfIV

      FUEL - Glorious fuel

      John, did you read his post all the way through? He explained that perfectly well. The power generator block would be kept but raised in price, whilst solar panels and fuel were cheaper alternatives. Also, who says fuel couldn\'t be bought from shops? Also, moose, I think you ignored my point...
    7. RedDwarfIV

      FUEL - Glorious fuel

      I like the idea of making tanker ships useful as support vessels above just being extenal power generators. It should be pointed out that, like KSP, Starmade has a game mode option, which at the moment only says \'Sandbox\'. In Sandbox, I can see fuel being unneccesary. If there were an...
    8. RedDwarfIV

      Earth Authority Flotilla 27

      Febris download: http://star-made.org/node/14874 If it were my webcomic, which side is port and which is starboard would be arbitrary though because spacraft are built like skyscrapers in it. When the engines fire, the walls facing the engines become the floor. Still, I like to Do The Research...
    9. RedDwarfIV

      Earth Authority Flotilla 27

      Pretty simply? I like British ambulances better than I like American ones. That\'s also why there are no red lights on it\'s top to go with the blue ones.
    10. RedDwarfIV

      Earth Authority Flotilla 27

      A quadruple whammy for you today - we\'re showing off our Febris class triage support craft, and our three gunships that were developed to replace the aging, inflexible, and frankly ugly-looking Reaper. - Febris fast-response medical transporter [triage support craft] The Febris is a...
    11. RedDwarfIV

      BOBBY AI Mode Ideas

      Hard caps are a set value of something, the number of which you cannot go above. Hard cap of 30? You can have 30 ships and no more. See?
    12. RedDwarfIV

      Earth Authority Flotilla 27

      ...however, the Ceres class isn\'t completed. I\'ll be refitting the front sections with hardened hull so they match the back sections, and I\'ll probably redesign the Ceres Super-Heavy turrets a bit so that they actually have a hull on their underside, and so their undersides curve more. That...
    13. RedDwarfIV

      Earth Authority Flotilla 27

      http://i.imgur.com/yezAOt7.png
    14. RedDwarfIV

      Earth Authority Flotilla 27

      Today, we bring you the news that the Aegis is approaching completion, and that we are very, very excited about this. There\'s still some equipment left to put in it, and part of the tail is still yet to be done, including the four Ceres Super-Heavy turrets, but the image below is as close to...
    15. RedDwarfIV

      Skins

      @MoonWalker As for how I know it\'s a \'he\', well . . . some things are best left unanswered. Since Facehuggers lay eggs, they are all actually female. That\'s an ovipositor, not... you know...
    16. RedDwarfIV

      Vecordean Fleetworks

      .... woah I love it! The industrial look of the payload works great with the sleek arrow-like main body. Given the fact that the body spilts for the salvage cannons, I\'d call it a space catamaran.
    17. RedDwarfIV

      Earth Authority Flotilla 27

      Most of the recent work on the Aegis has been internal, centering on making the engines more efficient and increasing its power storage and generation capacity. Recently, as the purpose for the development of the Rhea class suggested, the Aegis was given a hangar capable of storing light...
    18. RedDwarfIV

      Vecordean Fleetworks

      That\'s wierd. The Ceres had faster accelleration and lower power consumption wheen I broke up the engine blocks into sheets. Then again, this is probably why: 64 thrusters laid out in a line will have a Sum Of Dimensions equal to 66 (because 64 long, 1 wide, 1 high), but 64 thrusters laid...
    19. RedDwarfIV

      BE WARE OF SPACE ENGINEER!

      No problem.
    20. RedDwarfIV

      BE WARE OF SPACE ENGINEER!

      A more apt point would be to say that it would be just as easy for the developers of Blockade Runner and Corneroids to sue Schema for copyright infringement as it would be for Schema to sue KS. My view on this? I could make a better spacecraft crash simulator on Roblox. And that literally IS...