Search results

    1. BiGEdge

      Remove items from shops

      If you got a Vote payment system on your server you could delete all your shops. Or set your Config to pay blueprints in blocks. In the actual factory state you need some energyrechargers to do a survival map. You cannot create any rechargers without having some. You can change the settings that...
    2. BiGEdge

      how do i extend jump drive distance?

      how does this work?
    3. BiGEdge

      AI Following ships.

      In singleplayer you have allready the option to make a NPC Fleer that follows you or fires on everything you shoot at. build a Ship, jump in the core. spawn some other ships and mark them with F. Then press Tab+F8. the ship will be in your fleet. Dunno if its changed yet and it only work for...
    4. BiGEdge

      moveable ship core and computers?

      The Core is the essential Block in every Ship. When you remove it, you will delete the Entety. So how do you want to move the Core without deleting the Ship as an Entity?? I guess its not possible. NEXT! ^^
    5. BiGEdge

      Solutons to discourage gigantism?

      When you dont like big Ships dont build or fly them. I like to fly small fighters. but i also like to fly a Gigantic Battleship. And the fact is, right now a small fleet of Fighters with good Pilots will destroy every Battleship because theyre too immobile. And a Battleship without Turrets is...
    6. BiGEdge

      Solar Flares

      so you mean something like some server lags right now. That when it lags for a second, and all your power, and schields are settet to zero. and all that in a solar flar reaction? would be nice, but the sun itself should be more destructive. It shouldnt be able for a pilot to fly into the sun...
    7. BiGEdge

      carved stone wedges

      We need Forcefields!!!
    8. BiGEdge

      Ability to select stars

      when youve filter em out in the navigation, it wouldnt be confusing in battle
    9. BiGEdge

      Jump drives and module have no texture and turret dont fire.

      first use the default texture pack not the realistic second when you go into the core of your turret it resets the bobby AI to fix this you could go into the core/buildblock of the mainstructure, where you wanna dock those turrets. open your structure menu and look for turretdocking. enable all...
    10. BiGEdge

      Red Dragons RD (German)

      Schema is German, so why there shouldnd be so many german gamers in a german game? *sarcasm off*
    11. BiGEdge

      Please rework slave effects for the non-damage beams

      Put a Weapons Balancing Config into the game, where everyone can customize it themselves
    12. BiGEdge

      no mousewheeling

      Buy yourself a mouse lol ^^
    13. BiGEdge

      Red Dragons RD (German)

      Sorry for the english speaking fellers, but we are a german Faction and this thread will be german. >... >Lade Datenbank... >... >Lokalisiere alle Daten über die Fraktion "Red Dragons RD" >... >Geschichte: Die Red Dragons wurden vor mitlerweile fast 3 Jarhunderten von Drago Rastoph...
    14. BiGEdge

      Jumpmodule and Pirateproblems

      Ive got a question, wouldnt it be nice to have, for every system you could put in to your ship, another system that negates it? Ya now you can say, hey we have a negation for every effect. But... is there a system that can negate an enemys Jumpdrive? Example: Im a pirate and i wanna make some...
    15. BiGEdge

      Storage Sort Bug

      This is also a problem when i build a sort system on a Spacestation/planet for my factory. everytime someone loggs off or the sector be unloaded, i see connectionlines between macroassembler and storage, why the hell are there connectionlines?, and nothing is sorted into the boxes. This is still...
    16. BiGEdge

      Ship Destruction Realism

      Thanks for the Info, havnt recognized this option yet... uh ill give it a try... now
    17. BiGEdge

      Increase max range on weapons

      You know the fact that some people cannot set theyr viewdistance to more than 2000. Another thing is, when turrets shoot a weapon from sector 1 to an enemy at sector 2 you cant see the bullets/rockets in sector 1. I think its good as it is right now. But there should be a setting in the...
    18. BiGEdge

      Bobby ai can spin?

      something like the X3 Tradingstations? would be cool, agreeeeee
    19. BiGEdge

      Some blocks with grey textures after last update.

      ask the other guy in this post, he knows it the best ^^
    20. BiGEdge

      Some blocks with grey textures after last update.

      yupp just use the defauld texture. the realistic isnt up to date