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    1. BiGEdge

      Structured PvP elements.

      You could use the "Game Control Block" in combination with the existing Battlemode. This mode was included but noone uses it, right? To make it more usable, players could create theyr own battlemode Sector and close it up in a far away galaxy. The one hoo placed the Block could use it when hes...
    2. BiGEdge

      More blocks.

      I was Admin form Ravens Rising Server back in the times of Cubeatom and flat worlds. From there i had a good view of what should be in the Game, what not, and what would use too much serverperformance to realize. To your poll i have to say, Power Regen soft cap of 20mil: You can set this in the...
    3. BiGEdge

      What exactly IS a 'doom cube'

      You really wouldnt ^^ This one shoots out to every direction and destroys Planets in one single shot. But like i sayd, ive never finished it.
    4. BiGEdge

      What exactly IS a 'doom cube'

      You forgot showing my Borg cube ^^ I never finished it, because its a Fu*** Cube ^^ But im a big Startrek fan, and with that i really had to build that thing
    5. BiGEdge

      nooby scavenger beam question

      Your beam seems to shoot upways. Rebuild it or just put the salvage Computer the right way around. You got arrows, that show you wich way a salvage Beam/Weapon will Shoot when activated. Usually the screen should face in the opposite direction of shooting. Press C on the Salvagecomputer and...
    6. BiGEdge

      What exactly IS a 'doom cube'

      Its like a Cobblstone House in Minecraft ^^ Doomcubes are focused of destroying others. When you think about building a Ship you got 3 things you could build. A Ship as most effective as it could be (Doomcube) A Ship, that looks good (Real creativity) A Ship, that looks good and gots nice...
    7. BiGEdge

      Overclocking your 8-bit CPU or Logic :)

      Its just the simplest Computer you could build ^^ Every PC works just with on/off signals from a simple calculatot up to your Desktop PC, and thats just what it is. If you understand how a PC thinks, you understand how logic systems with Orange (zero Signal) and Blue (one signal) works. Just...
    8. BiGEdge

      Hello, im new to the forums, and one question

      Hey mzame and welcome to this great community, to answer your question. A way im building the most of my Ships is think about. How big should it be? - should it be a Fighter 50x50 or a destroyer 300 long or a Titan? than google some cool ship Pictures to get some inspirings and Ideas what...
    9. BiGEdge

      How long has LShift+V been a function?

      Everyone should know that the system works like this, Core, press C on it and connect it with V to all important shipsystems. This is how the systems worked since the Beginning of the first Core. And the option with ShiftV was ever there. how else do you connect Antimatter Cannon Modules or...
    10. BiGEdge

      Deutsche Starmade Videos LPs und Tutorials [GER]

      Heute mal Dev Update 0.19203 für euch auf deutsch (today dev update 0.19203 for you in german) Tutorial Logik, Schnurlossysteme und Rails/Schienen
    11. BiGEdge

      Balance pass needed

      you can already tune those things up on your server/singleplay. Just take a look to the blockbehavior config. If you like to rebalance all that stuff, just do it. for the official release the balancing should get tuned a bit, but you could do that on your own if you like to. Or download some of...
    12. BiGEdge

      Change to game systems scale.

      You could test some of the written balance mods. There are some good ones out there for making more RP ships possible. Else you could set your thrusters in Serverconfig to <UnitCalcStyle>LINEAR</UnitCalcStyle> <!-- LINEAR, BOX_DIM_MULT, BOX_DIM_ADD --> Box_dim_mult if you want to have more...
    13. BiGEdge

      Ship blueprint presets (Default ships)

      something like that is already in the game, i dont know if its just in the dev build, but its in. You can set a blueprint or equipment in the default serveroptions. the blueprint can be filled or unfilled with blocks. the idea to give free ships is a stupid one. We had a small shipcontest on our...
    14. BiGEdge

      Clock Block

      Why not do it with less blocks and same result ^^ You take the two signals directly from the Or and the Delay or the And and the Delay depending on what signals you wanna have. Activator on Clocks running. Activator off clocks stopping. Delay = OFF And = OFF Or = ON
    15. BiGEdge

      Clock Block

      Would be nice to have, especialyit would save server and gameperformance wouldnt it?
    16. BiGEdge

      Handcuffs and Prisoners

      Everyone is thinking about building things. Ive got a nice suggestion that could be made espacialy on RP servers. What if you shot down a bigger ships shields and made some hull damage. You could shoot down the engines, espatially on RP servers you can see where the engines are. now the big...
    17. BiGEdge

      Hotbar Logic: Its here!

      You should stay with it to play only release builds ^^ Im testing bugs with the testerteam, for that i have to play the devbuilds. but theyr in so many states too buggy as hell and were always on the best way to avoid bugs in the release versions. Sometimes that work, but sometimes we cannot...
    18. BiGEdge

      Hotbar Logic: Its here!

      But now you can shoot all missile slots at the same time buddy
    19. BiGEdge

      Display Block commands

      With that Displays should connect, when they next to each other like in minecraft plugins ^^
    20. BiGEdge

      Display Block commands

      Displayblocks are pretty useless atm exept of noticing stuff or showing shield and powerstatus. Why not making it triggerable with a positive Signal from a Activator? To use this in a useful way, we need more Displayblock commands like [speed] - showing actual speed...