Search results

    1. N

      Could Fighters Get a Buff?

      But mah warheads... If their explosions were more realistic(say, not just either by default hilariously underpowered to changed to be hilariously overpowered) and actually had to punch through armor before damaging the systems inside, then you could plausibly make bombers that fly out, unload...
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      Forge Welding

      The point of doing it in a shipyard is to make it less laggy and less likely to corrupt or anything. Although if that problem isn't to huge I'd definitely go with this. Ninjaed so fast I got the wait post error :cool:
    3. N

      Forge Welding

      What happens to the second core, forge rail, and forge docker? Do they get destroyed and disappear? Do they get replaced with a block? Do they disappear but go into the shipyard inventory?
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      Could Fighters Get a Buff?

      Again. #Makewarheadsgreatagain. Warheads are the ~answer to all this threads problems.... Um, say hi to the guy that goes and messes around nearby, or has his HB where he can load a few sectors of asteroids at all times. Or the guy who doesn't respond at all because he's foruming while afk...
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      Could Fighters Get a Buff?

      Fleet mining. :cool:
    6. N

      Could Fighters Get a Buff?

      Or be pro skillz enough to make reloadable tropedo bombers. #Makewarheadsgreatagain. [Edit] Go ask Dr. Whammy about his torpedo projects.
    7. N

      Recognized by Council Additional fleet commands

      However, this needs to be a separate selected target than your personal one. Like you select it from the nav screen.
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      Reverse FP as default config option

      Make it an option, but not the default option.
    9. N

      Looking for help deciding a few things

      [1] What IS that anime! I've seen it all over and it's driving me mad! [2] Nice Death PlanetTM
    10. N

      Planned Jump Interdiction (Station-only parts, prevent jumping INTO sectors)

      Doesn't this degrade the purpose? They stop being a "sir! The quantum wave is breaking down! Emergency jump exit imminent!" And more of a "Aw shoot! Prepare for the scenic route". Cool! That's a great idea. What's wrong with that? Um, unless the sector size is like 1000km, it should be fine...
    11. N

      Linking cargo to transporters

      Then it's like that one homeworld mission where you destroy the fuel pods to make their drone swarm fall.
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      Recognized User Programmable AI, via a grid system

      Ikr. I haven't really dived deep into it, but I've made my fleet almost entirely battery powered now. Actually... Although you could just make the circles become spheres, there would be no "objectives" to go too. We should make a big library of all the suggested commands. Anyone who has...
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      When do we 'lock-in' ?

      Let me find it. One sec. Last 3 paragraphs: So MS is a mod on the old star-made forums and gets caught deleting posts left and right. Some of them were opinions he disagreed with but most were ones that called him out on his abuse. Since there was no centralized mod staff on the oldsite there...
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      Planned Respawn on ship

      Like the flagship of any fleet? I really like the Nomad idea. Having an incentive to have a hangar bay with a bunch of spare shuttles, like some of the more RP small ships I've seen, with a single power block, a couple of thrusters, and a storage maybe, with a really cool passenger interior...
    15. N

      A few quick observations on the new auxiliary generators...

      He means 10 by skill, not by age. The vast majority of game confusion comes from clueless adults, not preteens, simply because the preteens have grown up playing minecraft or whatever. I've shown some of my less game savy friends games and they're waaaaaaaaay more clueless than just about any...
    16. N

      weapon scaling

      Not quite sure what you mean right now. Is this new quaternary computer systems, that changes how the shot moves instead of what it does? Is this a new weapon suggestion? Gauss cannons? Is this an idea for a slider system to change a shot's path? Is this an idea to make big guns more beefy? If...
    17. N

      Recognized Change Salvaging Mechanics

      I've seen a few different threads that partly touch on scrap and stations. My answer to most of them is capsule scrap. Give each block a value in all base resources(mesh/crystal and capsules). Every time you salvage a block that would give you scrap, it takes 70-90% of that value and gives it...
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      Deep Storage Ingots

      I just remember a whole thread about this and how capsules require a container(oil tanks), but also can shed a lot of excess rock(uranium) You play space engineers.
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      Custom NPC Races or Factions

      Or if it was in game it would take a ton of storage with all the skins and faction characteristics and stuff. Or maybe not. Some people save hundreds of blueprints.
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      Resurrecting an idea: Consolidate Armor Block Resources

      Wa? Just call 1 paint thing a full coat, and one armor block thing a full cast amount. I don't need new RF and MB madness. ... Is this a new factory or something? That only does armor blocks and paints? Yea... But you better do them both at the same time to avoid tesseracts in starmade...