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    1. sayerulz

      Centurion Class Star Destroyer

      Very nice. But my star wars geek side prompts me to mention that turbolasers are generally large weapons used against capital ships. Anti missile or fighter weapons would generally be laser cannons.
    2. sayerulz

      Read by Schine Asteroid Wrangling: A new way to mine.

      There's not really anything stopping people from doing this as it is. It is easier to make a bunch of ship cores and cover them in rock with the 10x10 build tool than to move a bunch of asteroids anyway. I personally think this is a great idea.
    3. sayerulz

      Engine Porn

      Pirate-hitler-superman?
    4. sayerulz

      Planned Another Planet Thread

      Because they would melt our computers? We need a jungle world (or perhaps jungle variants of the terran, red, and purple planets). Very dense, large trees, and quite dangerous fauna. Perhaps large carnivorous plants?
    5. sayerulz

      Cant wait for visual and sound improvements

      Same here, because I will be watching all of your videos of said battles. And making a few battles of my own.
    6. sayerulz

      Cant wait for visual and sound improvements

      I do quite like building in this game, but what would really make me appreciate mine and others creations is if they had some sound and visuals to go with the design. Cools ships in this game look really good from a distance, but up close they seem a bit lifeless, and it always makes me a bit...
    7. sayerulz

      Big planets

      You can increase the size of planets in the config, in theory to as big as you want. But If you make them as big as you are imagining, then I doubt that your computer could handle it, or if yours can, most others will not be able to. Your idea could allow for bigger planets to be sure, but at...
    8. sayerulz

      Recognized Bobby AI "Torpedo" Mode

      It becomes a big issue mostly when someone leaves a huge pile of them in a sector and waits for someone to show up. It could be a big griefing tool if someone could leave a bunch of them near spawn to blow up any new players who go near them.
    9. sayerulz

      Recognized Bobby AI "Torpedo" Mode

      I do really want this. But there is one thing I would point out, which is that there needs to be a range limitation. If a torpedo can just lock onto any enemy ship in its radar range, then it will effectively go forever, and could chase you all over the server. I would suggest that a torpedo...
    10. sayerulz

      bloooooooooooooood

      Dammit, crimson beat me to giving blood to the blood god! SKULLS FOR THE SKULL THRONE!
    11. sayerulz

      Greifing or Legitimate Strategy?

      The thing with the super-warheads is that they can destroy hours of work with something that took seconds to build. That seems like griefing as I see it. In my opinion, if someone is having fun at the expense of others, then it's griefing.
    12. sayerulz

      Tank VS Mech

      It would help, but it would still be more finicky than a tank, and would lose some of the advantages that a mech provides. Four or six legged vehicles seem primarily good for their all terrain ability, meaning that their main role would be operations on very rough terrain. On more flat, open...
    13. sayerulz

      Tank VS Mech

      I think that the main role that mechs excel at is close range combat against infantry. Because they have much more freedom of movement than tanks, it is much easier for mechs to target fast moving things at close range. This allows them to circumvent one of the biggest problems that normal...
    14. sayerulz

      Pirate bases are useless to raid now?

      The thing with the decay feature is that, before, a single abandoned station gave enough blocks to build a large ship, and whatever you did not get from it, you could buy by selling the blocks that you don't need. They were huge resources for nothing. But now, they just give scrap, which is...
    15. sayerulz

      New hp system breaks combat, doesn't "make it better"

      The closest I would come to this is to give systems individual HP. I.E if you destroy X percentage of a thruster grouping, then said thrusters stop functioning or even explode. But I don't want a block that is just an "I win" button if you hit it. One should have to target multiple areas of a...
    16. sayerulz

      AI, weapon ranges, size comparison, and fighting styles

      Or they just don't use ships that don't have weapons, power, and thrust. No more dreaded pirate doors!
    17. sayerulz

      SPACE WHALES CONFIRMED!

      Will there also be corresponding probes?
    18. sayerulz

      Are rockets UP?

      No, missiles are perfectly fine, they just need to be backed up by cannons and beams.
    19. sayerulz

      Damage scale of warheads and missiles and nuclear weapons

      The orange tint did look cool, untill it had been days since the thing was shot and it was STILL glowing orange.... Perhaps if they could make it fade over time....
    20. sayerulz

      Why don't we use Gaussian distribution for weapon dispersion.

      Why would this apply to beams? I seen no way that a laser would fire in a different direction every time. And its silly anyway. I bealive what he wants is to be able to shoot in a direction and have some of his shots hit his target even though he is missing. To him I say: aim better, or let the...