Server is now live! If you have any suggestions/questions/and or concerns you can reply to this thread, pm me on this forum, or just poke me on teamspeak and I'll get back to you. Enjoy!
Means I want people to PvP but PvE is there also for people that don't want to teleport around while chasing people. So we will have pirates and a few tricks regarding the AI for different people like the bounty system. Ahh in the middle of PvPing the police come in and gangbang you. The tears...
I'll look into it. Regarding one shop that just causes unwanted ships and lag in spawn. Trying to do my best to keep a lot of people from being in one place at once to reduce the chance of ramming and large ships coming in and choo chooing the lag train with them.
Haha I agree that 2km is insanely small and I'm not against increasing it. If 10km is the sweet spot then that's what I'll change it to.
Umm regarding size limits I don't really have any in mind. It's more of up to the player that if they want to take the time to grind the credits to be able to...
Both of those are extremely large. 5km would be the max I go if I increased it at all. Also easier to hide is kinda not that I'm looking for either. No one wants to spend 3 hours flying to some guys base so he can attack him just to fly back.
I'm sure it would be extremely fun for PvP but you...
It's the output file change. It's doing a REALLY weird [ if ] statement right there. Like I said you can just go into the commit tab on the github and use a version down. The change just changes it to a variable instead of directly to the file location. It gives no benefit and doesn't matter if...
Haha it's very possible. I assume there isn't really a huge demand for Hardcore. I'll prob remove the whitelist and release the server and see what happens.
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