if you down a ship to 50% hp you definitenly do not remove 50% of the blocks. i mean what displays
I don't understand how this has anything to do with it. I mean the overheat thing, why 50%, shouldn't it say 0% when it dies. I think the amount of blocks required to overheat a ship right now is...
I'm wondering why the game tells you that your ship dies at 50% hp. Shouldn't it say 0%? I'm not saying that I think there should be more blocks destroyed before a ship overheats, I'm fine with how it is now. But why 50%? It just doesn't make sense to me that it dies at 50%, and not at 0%, and...
Planr I've actually noticed something when messing with missiles. If you take down the armour points of a ship missile holes tend to be a lot bigger. But yeah, missiles are a bit weak right now, in my opinion they still server as a good alpha weapon though.
Probably been suggested before, but I would like to drop this in:
These beams are REDONCULOUS!
The thickness of the beams should be bigger the higher damage the burst is on the beam.
NEEDS TO BE FATTER :D
Also this:
this
I really really wish docked reactors wasn't a thing, because big ships can get CRAZY dps with them. I made a 290 000 block reactor which I timed and calculated to give 29 million power per sec. It is basically one big plate with 40 docked 1 mil e per sec reactors. Guess how much fps I got...
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