Search results

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      Personal Ships

      Only have a player allowed to have one active Protection Modul, and have it activate only minutes afte logout/server restart. It\'s not a PvP ruining item, it\'s grief protection.
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      AMC Damage Rework (Fix shield and hull problem)

      I think I merely misread your earlier post. We are pretty much agreeing, I think, that AMC cannons should not get better at everything as they get bigger.
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      Personal Ships

      I like the idea about a personal block. Maybe it can have a different function - if you are in a ship with a \"personal protection module\" or whatever, 5 minutes after you logout it locks up the ship and makes it invicible, immobile, and unable to be modified (also shuts off any AI...
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      Signs are very needed

      It\'d be pretty cool of signs connected, like other blocks, and could be turned on/off. So outside a ship you can have a huge display panel with her name, and inside as little PlexSigns that serve as guides. Maybe give the option of choosing background color+font color, to keep things from...
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      [RP] Eternia [DEAD, don't apply!]

      It seems as though StarMade\'s best server is now dead. I suppose this is a bad time to say I told you so to Burrito, huh?
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      Dear server owners.

      I still think a Shipwright block should be added, that builds ships just like Factories make blocks. Use Shipwright Enhancers to increase \"dock bay\" size, and when you dock a cube, the Shipwright places/repairs blocks based on the Blueprint it has and blocks it has in it\'s inventory. This...
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      [RP] Eternia [DEAD, don't apply!]

      I don\'t know, server looks pretty dead to me. Dendrake keeps logging on, but no applications are being answered. Which is really sad. I was looking forward to playing on a decent server.
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      Different Missile-System & Types

      Perhaps instead of loading missiles into the computer, you connect together Magazines or something similar? Right clicking any one of the magazines will bring up the inventory (slot size increase by connected magazines) where you can add missiles. Then make explosive, so you\'ll want to keep...
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      Ship Steering change?

      Isn\'t much to say. I support this.
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      Ship Steering change?

      Isn\'t much to say. I support this.
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      AMC Damage Rework (Fix shield and hull problem)

      I disagree. There is no reason to remove one of the sliders. In real life, there are 3 major aspects to a weapon: fire speed, weight of the bullets (dmg), and reload speed. If you have a weapon that fires fast, it is usually light, without much damage (AK-47). If the weapon has a very...
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      "Make Output" for Salvage/Repair beams and Missiles

      What does the \"make output\" do, exactly? I\'ve never actually figured that out.
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      Force Fields

      Would love to see Plexdoors like this, as well as Glass Plexdoors. The \"Force Field\" door should allow blocks to travel through, but nothing else (weapons fire, players, atmosphere, etc.)
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      Deskonya Sovreignty RolePlay Server

      As the owner was just on and ignored my application, I\'ll take that as a denial, and formerly withdraw my application to prevent clutter. It\'s ok, I missed the \"PvP discouraged\" part on the front first time \'round, anyway.
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      [RP] Eternia [DEAD, don't apply!]

      I think we can cease with the applications. Server seems to have been abandoned. The owner hasn\'t logged on in a week, and the last 3 pages of applications or so haven\'t been processed, as opposed to every page beforehand, where the applications were processed right away.
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      AMC Damage Rework (Fix shield and hull problem)

      Because they are the only ships that turn fast right now, and let you zip \'n zoom through the stars, as well as providing additional DPS without making your main ship a bigger target. The two big problems: seriously tone down big ship turn speed+accel, then reverse AMC firerate curve. This will...
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      AMC Damage Rework (Fix shield and hull problem)

      I\'m not suggesting getting rid of the sliders. You could still build a larger array on a fighter, then sacrafice projectile speed or range to increase fire rate. I also think large arrays shouldn\'t be penalized too much, but instead if you have multiple AMC blocks in paralles for the output...
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      Resource gathering. Tanks and collection systems.

      Support all the way around! With this, perhaps weapons should be given ammo requirements (except the AMC, which should have it\'s fire rate reversed, and should recieve penalties when damage hull blocks), and a new ballistics weapon added would be cool. Also, oxygen problem is solved in you...
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      AMCs - Idea for Calculation and Mechanic Rework

      I think that if you have 2 blocks that are parallel on the output, damage should be almost double and the fire rate halved (along with less efficient power draw), then the cannon shot should deal half of it\'s damage to two blocks. Then continue this pattern for adding additional output face...
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      AMC Damage Rework (Fix shield and hull problem)

      Of course you could have big arrays that fire more slowly. Have you even played any sort of space flying game, ever? For example, the space combat in Star Wars BattleFront: 2 (which, in my opinion, is near what space combat should be. The only difference being larger capship interiors, and the...