Search results

    1. Malacodor

      Game Balance Suggestions

      It's outright impossible to determine, unless you're happy with a system that can be easily broken.
    2. Malacodor

      The ultimate drone R&D thread

      But how many of these 77 pages are still valid?
    3. Malacodor

      Game Balance DISCUSSION

      Half fire rate and double damage wouldn't change the DPS. It would hamper PD turrets, though.
    4. Malacodor

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      There's an easy solution: If an undocked entity can't move in any direction it stays aligned to its host and no collision checks are made. It physically remains part of the ship, only the power/thrust/cargo transfer is cut off. It isn't even possible to distinguish between 'internal' and...
    5. Malacodor

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      I don't understand why the power softcap was introduced at all, there are better mathematical solutions for diminishing returns on bigger ships' energy production. If the dimensional bonus grew logarithmical but uncapped we'd have a similar effect, but no need for docked reactors.
    6. Malacodor

      The ultimate drone R&D thread

      No, it's on a largest ship.
    7. Malacodor

      Brainstorm This Weapon Combination Tweaks

      Nah, it's just a somewhat heated discussion. :)
    8. Malacodor

      Brainstorm This Weapon Combination Tweaks

      Crimson-Artist also suggested bonus damage to structure, so we would not have to go through the entire HP pool. Plus, we could circumvent almost the entire armor and armor HP pool. This would reduce armor to a decorational block.
    9. Malacodor

      Brainstorm This Weapon Combination Tweaks

      Reintroducing core-drilling and making armor useless again? Really?
    10. Malacodor

      Brainstorm This Weapon Combination Tweaks

      Or we just nerf beam damage in exchange for more range instead of buffing all weapon systems, which would suggest buffing shields and armor as well.
    11. Malacodor

      How can I make myself a member of a faction (single player)?

      Thank you, that worked. Actually it didn't work at first since I was logged in as Malacodor01 instead of Malacodor. The real problem was the wrong user name, no idea how that happened.
    12. Malacodor

      How can I make myself a member of a faction (single player)?

      Yes, it's listed as neutral.
    13. Malacodor

      How can I make myself a member of a faction (single player)?

      I was kicked out of my faction in single player, how can I get back in?
    14. Malacodor

      Recognized Move block in build mode

      Support this for moving more than one block at once.
    15. Malacodor

      Question about shipyard module arrangement

      The game tells me that shipyard modules have to be arranged in a C-shape. Does this mean that I can make an almost closed circle or does it rather have to be a U-shape?
    16. Malacodor

      Planned New A.I. Uses.

      But then you can use a well armored decoy torpedo to conceal a far more damaging missile.
    17. Malacodor

      Implemented Uber-fast build mode movement

      It must be relatively new, it wasn't in my settings.cgf. It either has to be added manually, or by deleting the settings.cgf and starting the game, which will create an up-to-date file.
    18. Malacodor

      Baffled Armor is Phony?

      Block HP is an integer. A float would massivly bloat the entity data. (Sorry, had to undo the 'informative' ratings)
    19. Malacodor

      Baffled Armor is Phony?

      If there's extra damage, then it's rounded down. You should test it at least with 10 damage.