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    1. Malacodor

      Resurrecting an idea: Consolidate Armor Block Resources

      It should be possible to select the desired color in build mode. Whenever a dyeable block is placed 3 units of the respective paint(s) are removed from the inventory or storage. The color of a block should be changeable via a paint tool. If the different shapes should ever get different stats...
    2. Malacodor

      Thermite is Fun!

      Realistically that would be 1-2 blocks of dirt. ;) But seriously, StarMade isn't an MMORPG where you respawn with all your equipment, ready to pwn again (or die again trying). Dying typically means losing a ship, which cost enough resources.
    3. Malacodor

      Undocking detector? [solved]

      That's a known bug.
    4. Malacodor

      What did you do in Starmade today?

      I'm not pissed. I just asked a mostly rhetorical question to show you that four bug reports in one day are way above average.
    5. Malacodor

      What did you do in Starmade today?

      How many bug reports did you write today? Or this week?
    6. Malacodor

      Undocking detector? [solved]

      I plan to use it in different ships, so it'll mainly depend on how much place the individual ships have for fancy stuff.
    7. Malacodor

      Game Balance Suggestions

      Is this thread even monitored still? The first post looks pretty dead.
    8. Malacodor

      What did you do in Starmade today?

      I wrote four bug reports. Four. On a single day.
    9. Malacodor

      Undocking detector? [solved]

      Thanks, but placing the Activator next to the Rail Docker instead of the Rail Turret Axis already solves the problem. :)
    10. Malacodor

      Undocking detector? [solved]

      This works if the Activator is next to a Rail Docker which gets destroyed. It's strange that it does work with dockers, but not with rails.
    11. Malacodor

      Undocking detector? [solved]

      When I tested it yesterday Rail Turret Axes sent a signal on docking, but not on undocking. Also, destroying the rail block never gives a signal.
    12. Malacodor

      Undocking detector? [solved]

      Thanks for the tip, but I'd prefer a solution that isn't guaranteed to break anytime.
    13. Malacodor

      Undocking detector? [solved]

      Storage blocks can't be linked to Rail Turret Axes. That's a bug.
    14. Malacodor

      Undocking detector? [solved]

      Activators don't get switched off when something undocks from a Rail Turret Axis next to them.
    15. Malacodor

      Undocking detector? [solved]

      I want to have an undocking detector in a turret. This could be realized with a rail, that constantly tries to push a block against the ship the turret is docked to. As soon as the turret undocks the pusher is able to extend and trigger an activator next to the rail it moves to. While this would...
    16. Malacodor

      Devote One Development Cycle to Fixing Shipyards

      Try using the "Award Token" feature, it's the Phabricator version of a voting system, maybe someone cares about it.
    17. Malacodor

      Thermite is Fun!

      Don't have turrets the same grouping-up-on-single-target problem?
    18. Malacodor

      Thermite is Fun!

      ...which is why big ships aren't competitive, which in turn kills diversity. Optimizing big ships is way harder than optimizing small ships, even if using several different small ship types. And as soon as you meet an opponent who knows what he's doing, the richer one wins, no matter if it's...
    19. Malacodor

      Thermite is Fun!

      So the difficulty is shifted from building to tactics, but total mass still matters as before.
    20. Malacodor

      Thermite is Fun!

      Building big fleets is just another form of gigantism.