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    1. Jojomo

      Trivial but effective boosts to station survivability

      Just some thought about making stations harder to kill, without (in theory) any controversy. Ships can come to max missile range, fire, and then move outside max range and so avoid return fire from the station. So how about making max missile range longer than lock-on range? So the station...
    2. Jojomo

      Getting a server to build outside of homebase protection

      What are these holes? Are there ways to counter them? Are they bugs or features? Do you mean unfactioned attackers would be ignored by the mines? Setting neutral=enemy would fix this wouldn't it? Don't jammers go down for a cooldown period when you fire? Anyone coming to max missile...
    3. Jojomo

      Star Wars - The Force Awakens [Skins]

      Original storm trooper? With Luke or Han's face when unhelmeted? Are these available to download? I'd really like to use the rebel pilot skin.... --- nvm, found them
    4. Jojomo

      Getting a server to build outside of homebase protection

      Yes, I haven't ever actually done it myself ;) but I've seen mentioned in the forums that if you enter a ship and turn on cloaking it stays on? "Threading the needle" wouldn't be an issue - you couldn't possibly lay enough mines to have anything above a very small chance of collision, they'd...
    5. Jojomo

      Is the new Faction/fleet stuff broken on Linux?

      Oh ok, sorry, same issue that was being discussed previously, not a new one. I'm not seeing this at all, I've had no trouble.
    6. Jojomo

      Is the new Faction/fleet stuff broken on Linux?

      The description is too brief for an outsider (well, me anyway) to understand what is being described, and the log can't be opened by anyone not logged into phabricator.
    7. Jojomo

      Getting a server to build outside of homebase protection

      I sympathise. This made me wonder (nothing to do with you in particular Edyminion, and certainly not any kind of criticism at all) why we can't/don't build stations with shields that make titan weapons look like pop-guns that don't even tickle the station. Weight isn't an issue, size isn't...
    8. Jojomo

      Power flow though docks...

      Thanks Todd! I know why it didn't work for me now, but it's too embarrassingly silly to share...:oops: So, to summarise again, to the best of my understanding: Stored energy passes from rail to docker to allow weapons to fire if needed. Power passes from rail to docker to recharge shields...
    9. Jojomo

      What determines bounding box size?

      Are you thinking of a "bounding box" as an actual existing entity (not a SM "entity") or just as a concept? You should only think of it as a concept. Anyway, symmetry planes don't ever stop at the furthermost point of SM entities, and so aren't an indication of the volume that gets checked for...
    10. Jojomo

      StarMade v0.199.349 - NPC Faction Update

      I'm not disagreeing or arguing with you (nor agreeing) because I simply don't know either way, I'm just very curious to know what effect the NPC update has had on economies (positive or negative) in your experience. This is a topic I'm interested in (I started a thread about this myself) -...
    11. Jojomo

      Getting a server to build outside of homebase protection

      Sounds good. Getting around station shields, instead of taking them down, would then be pretty infeasible. Have a super-heavy armour block that is so heavy it's utterly impractical on a ship, but offers very high protection.
    12. Jojomo

      Is the new Faction/fleet stuff broken on Linux?

      Haha, yes, I don't advocate anyone doing this, it's just that I knew I'd done it and assumed others hadn't, so my guess (apparently wrong anyway) was that it could be exposing the reason I was having no trouble while others were.
    13. Jojomo

      Buff Thrusters!

      Apologies for bumping a thread that was drifting to the bottom of the front page...I've been away, just got back. I think that really depends on what you're fighting. Anyway, if we just look at the premise of "a ship with 15% thrusters will always out-fight a ship with 25% thrusters, all else...
    14. Jojomo

      Power flow though docks...

      Weapons don't draw power, they draw stored energy. I mentioned the exception of thrusters already - they're limited to power from a single entity. I'm certainly ready and willing to be wrong, and corrected. Could you please show us a screenshot of a (tiny, re-creatable in about 1 minute)...
    15. Jojomo

      Buff Thrusters!

      Getting a consensus on what an "optimal" experience is will be impossible... I think it's great that design forces you to make hard decisions and compromises. But these graphs are still generous/gentle: even doubling your ship block count (say from 200000 to 400000) only increases time to...
    16. Jojomo

      Buff Thrusters!

      I have to say those graphs look quite forgiving, and make it a little hard for me to understand what the problem is. The upper part of the first curve is quite linear, and the last three become flat quite quickly, which is exactly what you'd want. You can make fast ships. You can make big...
    17. Jojomo

      Building a 1/3 scale USS Vengeance from JJ Trek

      New Spock's now gigantic fat nose just destroys the whole movie for me!
    18. Jojomo

      Too many NPC ships. Intentional ?

      Is a 30 ship battle too big? I think that sounds awesome! I'm envious that you saw it and I didn't...
    19. Jojomo

      Power flow though docks...

      I thought I'd revisit this thread, because I now have (I think!) a better understanding of power sharing between entities. To summarise: Power (from reactors) cannot be shared between entities, in any direction. The only semi-exception is that docked thrusters: they aren't limited to power...
    20. Jojomo

      StarMade v0.199.349 - NPC Faction Update

      Could you please clarify what this means? How do NPC factions affect resources in a way that player factions don't? They can mine the same amount every turn if that amount is less than the 15 minute replenishment amount though, right? Does this mean than a system untouched by NPCs will...