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      The Power Overhaul that won't break your entire game...

      Many active forum participants have already sounded off on the 40+ pages of the power thread, and one common theme is wanting to keep the current power system with modifications. So... here it is. The power overhaul that is actually good, and will work, and won't break every single ship design...
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      Announcement of power rebalancing timing....

      Schine has already made quite a habit and reputation of driving away the vast majority of its players and community. Why should we believe they will stop now? This is not really early in development. Starmade has been around about 4 years. 3 that I've known it. Thousands of ships have been...
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      Power System Overhaul Proposal

      Right, great summary of all the problems with the proposed power overhaul. Schine keeps contradicting themselves. More intuitive for new players. More complex. Less complex. End result is just bad. Intuitive?... let's compare: System 1: "You have power reactors, and power capacitors. Lay...
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      not feeling like building atm.

      Schine devs, you need to listen to your community and wake up now, before you have only 10 fanboi players left and no more public servers being run. When a pillar of the community sounds off like this, one who has done hundreds of videos and tutorials, and so many get behind him, you need to...
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      Power Reactors + Heat + Weapons = End of Gigantism?

      Yet another great arguement as to why the Devs should focus on AI and other current problems instead of tangenting off into a year-long power overhaul.
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      Power System Overhaul Proposal

      Also... I would just like to point out that conduits are already in-game: How about we actually give decorative blocks like this a PURPOSE besides just looking pretty ;) It would cater to both RP and PVP and keep us from having yet more new blocks clogging up our block ID table and making...
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      Power System Overhaul Proposal

      The short answer, that everyone of course must honestly admit, is "no", and "it won't" This 'new' power overhaul will increase the calculations the server and local CPU are doing, will do nothing to lighten CPU or GPU loads, and will increase memory use instead of decrease it. Right there we...
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      Power System Overhaul Proposal

      Duke, the reason so many people knee-jerked and are upset is because, in the past, Schine hasn't been very open or forthcoming. In the past, when any sort of idea or news like this came out, it meant Schine had already made up its mind, was going to do it no matter what, and was just looking for...
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      Power System Overhaul Proposal

      Are you sure? Are you actually open to the feedback, or are you all bent on doing this no matter what we say? no, not really, only from people that want to build server-lagging big ships and hit soft-caps ...when has there EVER been a consensus in StarMade, or the internet? Did you really...
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      Power System Overhaul Proposal

      If this is how you're building your reactors right now, you're doing it very wrong.
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      Kupu's thread

      I've spent 2 years and many reports on the bug tracker, only to have them all ignored, re-categorized into oblivion, or argued with. It's a jading experience, and when the dev/bug team isn't sincere about using it, why should we the players be? Sorry if that's harsh or hurts someones feelings...
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      Kupu's thread

      yes but no... go into blockconfig.xml and search for the block in question... looks like explosive modules? find this: <SideTexturesPointToOrientation>false</SideTexturesPointToOrientation> change to true. It will point up instead of "forward" then on the sides. Petrified wood? I agree it...
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      Kupu's thread

      Not to be argumentative, but... I'm going to be argumentative :/ With a fresh stock install of the game... (took out my custom texture work just so no one can give me that annoying excuse) : The normals bug does not go away when restarting the client. It's still there. Every time. If I'm...
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      Kupu's thread

      That's some fine looking wood there.... I don't really think it warrants wasting time on to fix or to replace. If you have to look that closely, I don't think it's that big of a problem. kupu: the game engine only reads a full 255 black as emissive in the alpha layer of _NRM files? any grey...
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      random bits of fun in game...

      So, I just have to say... "Never more than 2 pickles. Oh no, the candy man is coming. Can you tell what it is yet, you pedo" What random/funny things have you noticed in the game assets, textures, files, or had happen in the game recently?
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      Advice on a large ship I'm wanting to build

      First advice of mine is don't build big. The game doesn't handle big ships well right now, especially on servers. It also takes forever, and you risk burnout and leaving the game. Build small quick projects you feel good about and practice all those ideas, templates, styles up to do a big ship...
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      Kupu's thread

      Yep, this is one of our main frustrations with custom textures, but it's pretty easy to make a download pack for players to install. The packs are usually pretty small in size. Installation is as easy as a drag & drop into your starmade folder. Worst case if players don't install the tex pack...
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      Kupu's thread

      I agree matey, we use the same system on Mushroom Fleet for over a year or more now. First it was grills, then we made our own custom block, the delta, in bronze, silver, gold, and purple; for custom currency. You may have to do the same, and don't worry because it's pretty easy. Just copy...
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      The Homeworld Thread

      Well you have all the ships listed in the thread here so far, iirc, all the kushan strikecraft, a corvette, a frigate, Some HW2 hiigaran ships, but I don't think anyone has done Cata ships yet. I encourage you to try using SMEDIT, and Google for Tom's (tomino_san) SMEDIT tuturial for a good...
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      Kupu's thread

      I don't think it needs a dedicated asset, (fewer blocks = better performance) but I do think player ingenuity needs to be encouraged. Once players find unique ways to use and re-use other assets or blocks, they shouldn't be effectively "punished" by having those assets chanded and made unusable...