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    1. G

      The Homeworld Thread

      seconded, tho there's a couple aussies that have already made the multibeam frigate, both swarmers, and were working on the refueling frigate as of a couple months ago. They were on the server: 116.240.150.213:4242
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      The Homeworld Thread

      I refuse to do any ship over 800m. I reluctantly may do a ship of around 600m... even that is marginally too big to perform well in-game on many players' clients. The game is simply too resource heavy and not optimized enough to run well with ships over 600m on most computers / laptops.
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      The Homeworld Thread

      I am just to affirm, without a screenshot yet, because it's not ready... Sajuuk-Cor is getting some serious love from me :) ;) ...
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      Stars Collide: The new Universe Arrives!

      more gravity tweaks coming, hopefully. Planets, now worm/black holes.
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      Fighter Arena Battle, 1v1 contest.

      Sorry matey, just bad timing here... I work weekends emergency on-call type medical stuff, and was building a special 200mass fighter to "hire" out to a pilot to fly. Didn't get it done, and this time doesn't work for me to fly personally. How'd it go? Consider re-hosting this event again...
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      How to Make Planets Worth Owning?

      Gravity is too strong. Core Mining planet/station block. And... cookies ;p (and a way to turn off atmospheres, and higher LOD options in the game config)
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      Multi-tick!

      ...and... both servers and local clients blow up. :/
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      Basic Skin Editor

      This is already super easy with just about any graphics / drawing software. There's a skin template that comes with the game files... or load up the default "Dave" skin. Set this as a background, or layer1, with transparency or overlay. Inactivate and lock that. That's your template. Set your...
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      Effect Blocks Required Amounts (Weapons Tab)

      Nerp. As "support" modules, Damage beam as support adds "range", not speed. x+ AMC = refire speed x+ Dmg Beam = range x+ Missile = shotgun/swarm x+ Dmg Pulse = extra dmg ...and that's really it. Push, Shield, Energy, Salvage don't really do anything as support, afaik.
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      How to Make Planets Worth Owning?

      First way to make planets worth owning again... cookies, not spheres. COOKIES. Bring them back. I feel like quitting the game every time I get near a planet and my whole game lags down to only a few FPS. New planets are a huge drain on CPU/GPU resources compared to old. Also allow us to turn...
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      Making smaller ships more useful

      This option is terrible, because you can't purchase a ship with 100,000 blocks just because you lack 1 red standard corner or 1 light rod. That's incredibly bad gameplay. Block buying would be much more useful if buying a ship gave you core and a ghosted blueprint in non-physical blocks. You...
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      no mousewheeling

      If you're on a laptop, usually there isn't room anywhere for a separate mouse ;P
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      Inverse docking

      Nah, keep it simple... don't need a new tool for this. Use the existing core icon in the hotbar, as said above, left click & right click different actions.
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      no mousewheeling

      Please , devs, don't use mousewheeling for any commands in-game, or at least give us a way to re-configure these keys to something else like page up/down or +/- or fn+arrow... Laptop and tablet users are left out of being able to orient blocks in astronaut mode, zooming out, etc.
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      Inverse docking

      left click in hotbar = dock/fire , right click on ship core in hotbar = pickup target
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      Pattern Encoder Block—The solution to all our docking problems

      Except... One block _does_ solve the issue. Multiple people have all said the same thing. You're not listening. You seem fixated on your idea, because it's your idea. Simple.
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      expanding upon the in-game universe map (opened through "p")

      re: the chart - currently it seems to be a top-down 2D chart, and you can use arrows, +/- to move around and up/down on the Z.
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      Pattern Encoder Block—The solution to all our docking problems

      Let's try again... 1 block = simple, my suggestion 3+ blocks = too complex, especially for small ships, your suggestion. PS - small ships are cool, large ships drool.
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      Bug Screen Capture Bug

      No... i mean what setting can we change in-game that gives a "good" screenshot instead of these masked PNGs
    20. G

      Pattern Encoder Block—The solution to all our docking problems

      How differently can I explain the words "too complex", such that they are understood? :/ SIMPLE! KEEP IT SIMPLE. I'm sorry to be so blunt and offend some of you, but all the above proposed systems suck. It's way too complex. Gameplay needs to be accessible to EVERYONE regardless of their...