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    1. SuperWookie

      CraftAU - Starmade

      If you want to play PvP effectively you kinda need to be able to communicate while fighting. Having to pause and type to allies is going to end badly for you, and can make you a liability (hence why they wouldn't let you join without it). If you want to be the best you have to play like the...
    2. SuperWookie

      Scanners work on everything.

      Yeah a filter option would be quite nice also.
    3. SuperWookie

      Scanners work on everything.

      They should also clean up the scan history box so its easier to read when there's several entities.
    4. SuperWookie

      Make heat-seeker missiles ignore astronauts

      I agree its way too difficult to successfully board a ship, especially with swarmers. Either making them not target astronauts on ships, or fixing missiles so they don't fly through blocks would be best. Even then though, its really easy to be quickly murdered by interior turrets and pulse...
    5. SuperWookie

      Make heat-seeker missiles ignore astronauts

      Also great for taking out astronauts who decide to board you :D
    6. SuperWookie

      Starmade NOPE Moments

      Didn't personally happen to me but on the server I play on Newtonian physics are enabled. While off to get a cup of tea my friend turned the Bobby-AI on on his titan in case someone happened across him. Apparently there was an enemy pirate somewhere nearby because his ship took off and even...
    7. SuperWookie

      New power generator setup? *UPDATED*

      If anybody knows of one that could be downloaded to test out it would be greatly appreciated :)
    8. SuperWookie

      The Templar

      Mk III is finally complete. Once more the Templar is worthy of combat! http://starmadedock.net/content/templar.2802/update?update=4702
    9. SuperWookie

      Templar - Complete Refit

      After several updates drastically changed many aspects of the game and rendered Templar relatively weak, I decided a complete refit of internal systems was in order: Weapons are now 4x dumbfire missiles, 10x beam missiles, 30x swarmers, and 4x railguns. The ION defense effect was removed...
    10. SuperWookie

      Star Wars Theme Skin Poll

      Wow that's amazing so far, awesome work dude!
    11. SuperWookie

      The Templar

      Almost there! So far the weapons are a lot different, with the side missiles being increased in damage, the front beams being replaced by cannons, and the main cannons being turned into dumb-fires to make the projectile match the size. I decided not to go with 2mil shield regen as the regen...
    12. SuperWookie

      Star Wars Theme Skin Poll

      Everyone's favourite, Chewbacca, would be the best skin to make I think :D
    13. SuperWookie

      Anti Griefing and/or Boarding logic toys?

      Make Faction > Make Base > Add Faction Block > Make Homebase > Dock Ships > Change All Faction Block Permissions to Founder There ya go, no one can grief your stuff. Boarding is a different matter however. :D
    14. SuperWookie

      CraftAU - Starmade

      Continuous DDOS whenever the server is brought back up? I wonder who could possibly want to take down the new #1 Australian server lol
    15. SuperWookie

      Second Small Ship Competition!

      May need to upgrade my vipers since the recent updates messed with power and weapons
    16. SuperWookie

      New power generator setup? *UPDATED*

      How many power supply modules did you use for each group? And does it require any support or is it fine on its own?
    17. SuperWookie

      New power generator setup? *UPDATED*

      Would you happen to know of any videos or blueprints that could help give me an example of how to make them effectively?
    18. SuperWookie

      New power generator setup? *UPDATED*

      Yeah idk not too familiar with the power supply beams, I've just heard that this is a good way to do it. Could easily be wrong.