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    1. psteiner

      USS Galaxy

      Just to save you a minor headache, here's the logic:
    2. psteiner

      USS Galaxy

      Well, if you're going completely canon, I can say that you should use long range beams and missiles for the weapons systems. You don't see bullets in star trek. And try this power generator concept, its based off of the ones in Star Trek, and animated with a logic system.
    3. psteiner

      Starmade V0.158

      Yippe! Always wanted copy and past, not even mentioning filter remove and increased placement size...
    4. psteiner

      Power crystals.

      Well, in large servers, I can't help but notice that asteroids are quite thin near spawn. Combine that with necessitated mining, and the area will be cleared out quickly, and it won't refresh because there are usually people in the vicinity.
    5. psteiner

      Sensors Anyone?

      This is great, except for one thing, STARMADE DOES NOT HAVE AN OFFICIAL CLASS SYSTEM YET. So it's overkill to have a class. Perhaps a displayed value of distance, sector, thrust, and state (docked, docked turret, ai, ect)...
    6. psteiner

      expanding upon the in-game universe map (opened through "p")

      Well, just thinking, but perhaps we can use this kind of graph (below) for the chart. I can't understand the chart that we have right now as well as these...
    7. psteiner

      Power crystals.

      And just adding on to what has already been said... Servers would be a nightmare: Increased asteroid destruction As more and more resources are mined out, new players have no way to get out to them in the first place This would promote core mining, or crystal mining, as taking out a crystal...
    8. psteiner

      How To Build An Animated Door (Logic)

      Try this: Here, the first delay is connected to the second and gate, only allowing a signal to exit once every loop for one delay, and pausing for the other 2. I used this system, except with more delays, for the ring loop above. Honestly, I think that the logic systems are still buggy...
    9. psteiner

      How To Build An Animated Door (Logic)

      I noticed that no one had a loop tutorial...
    10. psteiner

      Yada Corperations

      And I added the core room: Now outfitted with the latest logic and triggers.
    11. psteiner

      Yada Corperations

      Another concept, this time for the core room, I made it exceptionally similar to the reactor, except, elliptical. Pic: Animation:
    12. psteiner

      Yada Corperations

      Another design concept, this one's based off of the power core reactors in Romulen ships in Star Trek. Note: I will be making this much taller for the real ship, this is just a small concept piece. Pic: Animation:
    13. psteiner

      [WIP - Update 6/23/14] Station - T5

      Wow, this is amazing, but so crowded... where is the hanger/docking ports?
    14. psteiner

      Mothership build

      Wow, I love the retro-rockets!
    15. psteiner

      Yada Corperations

      I just finished the design concept for my power conduits in the engineering department. Probably would also be great for disguising logic connections as well... I based this off of the conduits in the trailer video.
    16. psteiner

      Bohemian Builders

      Overdrive applies to thrusters too?
    17. psteiner

      Yada Corperations

      drat... I think the fronts too long... oh well
    18. psteiner

      Yada Corperations

      Another status update on the Pegasus, I finished the side plating, and I am almost done with exterior detailing. Here's the entire thing as of right now: With gui:
    19. psteiner

      503 error

      Lately the site has been showing me 503 errors on and off, are you guys updating this site, or is it just under high load?