Well, I still don't see how an entirely independent universe system will be incorporated. Because either the game will change drastically, or the ideas will change drastically to fit within the boundaries of the game. I'm not trying to incriminating here, I'm just saying that there's only so...
I think that star made developers only have entities in mind with the occasional small ship, not galactic empires that hunt you down and tear you atom from atom.
I think that the reason they are tentacles is that because it's generated procedurally, and tentacles are easier to generate than other stuff (like debris) that way.
A quick status Update, I've been busy in school and other things lately, so I haven't got as much as I'd hope done. However, I have gotten a little done.
Right now, all you need is a way to drag someone along with you into a fraction ship (in which doors can't be opened or closed and blocks can't be modified due to fractions) and place them in a holding cell. Another thing that we need is constants. Like if you exit the game, you are replaced by...
Maybe you should make a few "new" decorative blocks with some colors of hull nobody ever uses, and edit their values in config.
Ideas:
Stronger glass: basically transform hardened orange or green hull (nobody uses it anyways) into a clear block, and change the name and values in config.
Change...
I think that it's already incorporated into the code, they just have to turn it on and tweak it to make it better. It's what they started with the current NPC system...
Hull is never useless. It's great for decorative use and still holds up greatly against small fighters and missiles. Hull never goes out of style, you always need a shell to put stuff in. It also comes in many colors...
Honestly, is it possible NOT to like what you are doing here in the slightest. Although, two things... are you cubes solid, and are there any fighter bays?
I would love to see you modify a pirate station someday when you can catalog stations.
I'm starting to loath the new dev model. Cannon's power requirements are just too big, and lasers aren't as destructive as you'd like. The only upside to the new weapon system in my opinion so far is how missile speed was greatly increased. I don't mean to rage or anything, but these are real...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.