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    1. kiddan

      StarMade-At it's best moments-Cinematic images/renders

      Does it have a ton of slabs or is is gigantic? Or both? O.o
    2. kiddan

      Damage Pulse Killing Missile Entities

      I don't believe the pulse would be either (anti?)matter or radioactive, a pulse of electro-magnetism sounds slightly more reasonable, especially with the pulse having a push variant. Also, if the pulse was electro-magnetic it would explain being able to make it with just power a power, no...
    3. kiddan

      Damage Pulse Killing Missile Entities

      I don't think it would be very OP if every weapon could shoot down missiles, pulses have a reload time and beams are just as thin as cannon fire. In the end it's hard for players to aim at missiles and if you set the AI to shoot at missiles it won't focus primarily on ships. Maybe on top of...
    4. kiddan

      Proximity Voice Chat

      Hah, something like this would be perfect for faction meetings! Make sure those enemies aren't listening in though... If somebody offends you all you have to do is shoot him with the sniper weapon and he's out of earshot! :p
    5. kiddan

      Dagram Shipyards - The Turtle 1.0

      About: Dagram Shipyard's Turtle is a ship made for flying past enemy bases at full speed, dropping down a shower of small missiles. On the bottom there is eight single-axis turrets with M- computers, allowing the pilot to simply fly over a base and slowly turn around before flying over again...
    6. kiddan

      Dagram Industries

      Welcome to Dagram Industries! Insert deceptive, uplifting slogan here. Content Feel free to give feedback on content right on this thread. All finished content will be added to that main post. Updates on WIP stuff might be here in the form of new posts in this thread.
    7. kiddan

      Criss' Thread

      Whoa, thanks for the summary and lore, Criss ! I can't wait to see this stuff myself in-game, 2016 is going to be (or is, depending on when you read this) a big year!
    8. kiddan

      Criss' Thread

      I did hear a long time/while ago that Schema had an idea/concept for a LOD system, I don't know much more than that though.
    9. kiddan

      Criss' Thread

      Aye, hopefully we will be able to have humongous planets in the future to let us build, truly, large utopian cities! It would be interesting if the frontier was actually a shattered earth, floating fragments in space. But humans survived and built a giant empire and wonderful cities sprouting...
    10. kiddan

      Dev Blog : December 23rd 2015

      Merry Christmas and a Happy New Year, Schine! It will be an interesting year, 2016. :) xD I didn't even mean for that to rhyme!
    11. kiddan

      Read by Schine Wheel Block

      An option for how high you hover above the ground would be a neat little option for stuff like a space Ferrari... Otherwise how am I going to build a space Ferrari too?!?!
    12. kiddan

      2 wedges act as full blocks

      Why not have the game treat wedges placed on wedges as a separate entity docked to the ship without a docker? Every entity/ship would have this invisible factor that wedges that go on other wedges get placed on. In a nutshell, it would give you the same effect as using a docked entity to put...
    13. kiddan

      Kupu's thread

      I was thinking something like what alterintel posted, but as a single block and only glass on the front. The players could be sitting with their knees up against their chests. Another interesting idea would be to make it look like a transporter, but another colour like red. When players spawn it...
    14. kiddan

      Kupu's thread

      Hey kupu , would it be possible to have the undeathinator look like some sort of cryo-ish pod with a black player-ish silhouette visible through a frosted glass-ish door-ish thing on the front?
    15. kiddan

      Recognized This would help with immersion trust me it would.

      Yea, it would definitely be cool with a transparent blue-tinted model rotating above or something like that. It could just be the normal block rendered above it (if that's feasible) with a semi-transparent texture, somewhat like the display block background, overlayed.
    16. kiddan

      Recognized This would help with immersion trust me it would.

      Would it be possible to see your arm in the bottom right corner of the screen extended with the defabricator-thing having a tiny holograph above it of the block?
    17. kiddan

      Magnetic Rail Enhancers

      I totally agree with this, it would be super useful for some stuff I'm working on atm too. Also, we need a "Support" rating... : 3
    18. kiddan

      Adding back the display block's formatting help button

      Lol, the button must have been drawn on-to the older gui but not the newer one. Thanks for the tip, Aynslei !
    19. kiddan

      Adding back the display block's formatting help button

      As the title implies, it would be very helpful to have that formatting help button inside the display block gui. I constantly have to search deep into the forums to find out how to display power maximums and such as text.
    20. kiddan

      Recognized by Council Build Mode Odd Sym by Plane

      Yes, yes, yes, and YES! This is an extremely needed feature, though simple it would be quite the game-changer. :)