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    1. 0Samuel0

      The Thryn [Recruitment Limited]

      Is that a shipboard turret? If no - that is a pop-gun turret If yes - Well, we CR don't do shipboard turrets, too much work. So that is a death star turret.
    2. 0Samuel0

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      When you finish this you should hand out blueprints on a major server and watch it turn into a race to finish the blueprints. Also, are those torpedo launch bays?
    3. 0Samuel0

      Trident Industries (Recruiting)

      What? Odium putting other people down? We would never do something like that! Sarcasm, causing misunderstanding since the dawn of writing
    4. 0Samuel0

      Brainstorm This New Power Block

      No one has really talked about configuration. I think that there should be a need to cool reactors, or heat reactors, causing changes in power generation and stability. For example, let's say you just build a brick of antimatter reactors. You get a ton of energy, but each block vents heat to...
    5. 0Samuel0

      Cobalt Naval Shipyards (CNS)

      by TwoNiner? Left the faction with half of our members and went to thryn TwoNiner? Are you sure?
    6. 0Samuel0

      Trident Industries (Recruiting)

      see, why can't we at Odium see the value of some good old fashoined propaganda...:(
    7. 0Samuel0

      ✪Atlas Armament✪ [Recruitment Limited]

      more ram. There can always be moar ram. GIVE US MORE RAM
    8. 0Samuel0

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      soo... any progress?
    9. 0Samuel0

      The Vaygr Empire [RECRUITMENT OPEN]

      What? we lost more people? Or is this still about the mass leaving thing a while back? Anyway, shouldn't this be in the CR post? Or was this done without Ace's knowledge or approval? It's definitely offtopic, being about another faction.
    10. 0Samuel0

      Ship Navigation Icon Changes

      Yes, and yes. It amounts to the same thing, really. If in astronaut is aligned to a ship he doesn't get an icon
    11. 0Samuel0

      The Khanid Domain

      So... Leanson = KD, BLue = KD, Zoro =\= CR. Why would Zoro care if you where to hop around CR and KD? He isn't standing to gain (KD) or to lose (CR) Honestly though, keep doing what you are doing. I see KD as an admirable way for our friends to continue onward, neither seeping into the depths...
    12. 0Samuel0

      The Rail show off thread!

      Hypothetically, if I were to make something like that, but as lock-on and explosive, and, hypothetically, put it on a turret, could ai use it?
    13. 0Samuel0

      Ship Navigation Icon Changes

      With the current system, boarding stealthily is almost impossible, because the pilot can see where you are, and, knowing his ship better than you do, come and kill you. However, being able to find a player in space is also necessary, so just removing astronaut player icons is not really an...
    14. 0Samuel0

      Recognized Warp Gate Upgrades

      Sometimes on large servers a faction will want to set up in another galaxy (I know that on Elwyn, Odium has done this). To do this, they end up having the admins change the range of jump gates to be larger. But having a way to upgrade jump gates to do this, instead of chaining or changing...
    15. 0Samuel0

      Recognized Personal Lock Block

      I like the idea of having a personal block for people without a faction or in losely connected factions. But it would also help major factions a lot too. Let's say that Bob the L2 has got himself a blueprint, filled it up, and spawned himself his faction's best cruiser. Of course, he doesn't...
    16. 0Samuel0

      In Developement Cockpits: Simple solution (remote core access)

      In light of the recent update for boarding, I like think this idea could be expanded upon further. Currently, torching the core ejects the player, thereby disabling the ship. I like the idea that if implemented, this would let you either go for the core, disabling the ship (and turrets) and...
    17. 0Samuel0

      In Developement Shipyard implementation ideas amongst other things

      Since this is a planned feature, but the roadmap is kinda vague, I'm wondering if there is a dev-blog out there that might explain how this will work in more detail, perhaps with media from testing or concept art.
    18. 0Samuel0

      Cobalt Naval Shipyards (CNS)

      I wasn't aware that the CR had ever used any gallente designs.
    19. 0Samuel0

      Starmade Shipyards

      I agree with you for the most part. The only potential interesting thing that I think should definitely be implemented is the faction shipyard thing. Having a more formal recognition of factions on the dock would be nice, and being able to transfer faction blueprints confidentially would be much...
    20. 0Samuel0

      storage system

      Perhaps this interface block would be interesting. The storage pull system does not help right now. Most of the other stuff, having huge storage systems that automatically pull from factories and a single dropoff point, and can be accessed in a single place, can be done with only a little...