Search results

    1. Q

      longer dockign beam on big ships

      Hi, I like MrFURB\'s idea best. At the moment, if the core is too far from the front of the ship, or the cockpit isn\'t lined up perfectly with the core, or if the mouse pointer isn\'t perfectly in the center of the HUD; then the docking beam misses. Having the beam come out of the currently...
    2. Q

      Selling a recipe yields lots of blocks

      Hi, I thought recipes (when sold) were meant to return half of the recipe\'s cost (e.g. if the \"refine octogen\" recipe costs 10000 credits then you should get 5000 credits back). If this is the case, then there\'s lots of bugs (including things like buying a paint recipe and selling it to...
    3. Q

      Mayor Duplication bug

      Hi, I\'ve been having an occasional inventory bug too. I don\'t know what causes it, but sometimes (maybe once in 5 hours) I\'ll end up with the type of item in one quickbar slot replaced with the type of item in another (without changing the quantity). For example, if you have 123 shield...
    4. Q

      Strange "Nothing Updating" problem on large server (NASS)

      Hi, Logged into NASS today and nothing that the server is meant to update is being updated. Symptoms include: a) Weapons and beams not firing b) Pirate base turrets not moving or firing c) If one door in a group of plex-doors is activated, only one door block changes and the rest don't d)...
    5. Q

      New AI target and engage range is making small mass ships nearly unusable.

      Hi, A handful of small starfighters, ranging from 28 to 50 mass? The game\'s little Isanth VI (something I\'d describe as a shuttle, intended to give beginners a small challenge on their very first run from spawn before they learn how to play the game) is almost 50% larger than your largest...
    6. Q

      Ramming option for bobby ai

      Hi, @RedAlert: Just in case you don\'t know already; as a temporary work-around; if you place a pulse computer attached to pulsators on the ship, bobby AI will attempt to get within pulsator range of the target. If there is only one pulsator (with about 1 block range) then bobby AI tries to get...
    7. Q

      Not sure if this is overkill or not enough....

      Hi, For power storage on smaller ships, I normally aim to have enough power tanks to store whatever gets generated in 1 second; so for 231K e/sec I\'d want 231 K storage. For large ships, once you reach 1 million e/sec it\'s better to have more storage (e.g. for 2 million e/sec I\'d probably...
    8. Q

      Blueprints = Intellectual Property?

      Hi, I\'m not a lawyer. However, as far as I know (based on typical/generic copyright law - it is different in different countries)... If your ship design was \"published\" (e.g. uploaded to a server) without any copyright notice, then that ship design is effectively under your (implied)...
    9. Q

      Way to delete your server list?

      Hi, In your StarMade directory, you should be able to find a file called \".sessions\" (note on unix-like systems this file is probably hidden). This file is a text file containing the server/s you\'ve connected to in the past. Close the game, then create a copy of this file (in case something...
    10. Q

      StarMade Prebuild 0.094398 - Release Candidate #1

      Hi, Can you change chain-docking; so that: a) an object can only be docked onto a turret docking module if it has nothing docked onto it, and b) you can\'t dock an object onto something that is currently docked on a turret docking module Turrets with turrets and/or turrets with docked ships...
    11. Q

      Mass Not being reported correctly

      Hi, I\'ve seen this too. To be precise; the correct mass is not incorrectly reported, but the incorrect mass is reported correctly. What I mean is that this is a bug in the code to add or remove blocks (where the ship\'s mass isn\'t updated properly), and not a bug in the code to...
    12. Q

      FPS Troubles

      Hi, @GROOV3ST3R: When you\'re flying a ship, the ship itself normally isn\'t drawn (as the camera is normally at the front looking forward and everything is behind the camera). It\'s everything in front of you that causes frame rate problems when flying (asteroids, planets, other ships...
    13. Q

      FPS Troubles

      Hi, The problem is that the code to handle ship turning is bad. What happens is the ship starts turning towards the cursor, then the game draws a frame, and by the time the game has drawn a frame the ship has turned too far. After that the ship starts turning in the opposite direction even...
    14. Q

      Server Sustainability

      Hi, Currently it\'s possible to create infinite item generators. For example, you might get a recipe for lava that uses ice as its only ingredient, and a recipe for ice that uses lava as its only ingredient, and set them up in a loop to produce infinite lava and ice from nothing. With enough...
    15. Q

      Community Ban List

      Hi, Hehe. If this worked, then -PR-Sandbag would be capable of banning any number of innocent players on all servers just with a little cut&paste. This would make -PR-Sandbag the most successfull greifer ever! ;-) Note: I am joking. I don\'t know anything about -PR-Sandbag (they might be a...
    16. Q

      Qweesdy's Planet Eater

      Hi, Sorry, but no. I work hard on my ships to get them just right (e.g. the ship above was the 2nd version and took an entire week). I don\'t want to see everyone on every server (including people that don\'t even know how to play StarMade and don\'t know how to build ships) flying around in...
    17. Q

      Attaching multiple cannons at once

      Hi, You may be able to go into advanced build mode and join all the salvage cannons together (using more salvage beam blocks), then (after they\'re all joined together) select the salvaging computer and do \"control V\" on one of the blocks you added (to enable all of them as a single joined...
    18. Q

      Cloaking nerf

      Hi, Currently, a perma-cloak ship can fire weapon/s and re-cloak so quickly that it\'s impossible for other players to see them. To fix this, it should take 5 seconds to re-enable cloak (long enough for the player to use the radar to get some idea of who is shooting them). Currently, a...
    19. Q

      Max Speed stuck at 49 even after editing server.cfg

      Hi, Are you sure there\'s enough power generation and power storage for the thrusters? If there isn\'t enough power you won\'t get thrust from thrusters...
    20. Q

      Max Speed stuck at 49 even after editing server.cfg

      Hi, Are you sure you don\'t need more thrusters? If there isn\'t enough thrust for the ship\'s mass then it won\'t get to maximum speed. For an example, for a lot of my turret designs I throw some thrusters in there (to make them easier to attach onto ships) and often you\'re lucky to get 3...