Search results

    1. S

      More methods of propulsion

      I fail to see how it is redundant. It's more ways to build your ship. I don't see how that is bad...? Why is more mechanics a bad thing?
    2. S

      Scanner Power Consumption

      Scanners are really useful, actually.
    3. S

      More methods of propulsion

      There wasn't a need for force fields, either. What's your point? This is a game about creativity, or so I've heard. More blocks = more creativity.
    4. S

      What kind of playstyle do you favor?

      Personally, I hope in the future we can have more than one person actively participate on a ship.
    5. S

      Deleted.

      That's sad. What made him do that?
    6. S

      New gamemode ideas

      This has been suggested before, but I love your take on it! +1
    7. S

      Ideas for weapon refits

      +1
    8. S

      What kind of playstyle do you favor?

      Just curious. What kind of game do you want Star Made to be? What kind of games do you enjoy? Personally, I am a hard core survivalist FPS shooter type. I love FPS games, and I love challenges. My favorite part of the game is traveling - which may seem odd, but I have a whole system for it that...
    9. S

      NEW Block Decor concepts!!!

      What did you model these with?
    10. S

      More methods of propulsion

      The thing is, by having more variety in technologies and ship types there are more things to learn as you explore the game. This also applies to lazarus78's post. Also, the enjoyable thing that used to be about exploration was the relaxation it could provide. I didn't mind traveling for an...
    11. S

      More methods of propulsion

      I remember that. That sucked back when 94 km was a long distance. Now we travel at about the same speeds.
    12. S

      More methods of propulsion

      Personally, one the best things about the game in my opinion is adventure. Traveling across vast distances, meeting new people, accidentally flying into stars, etc. Before FTL came out, this is generally all I did. I do not mind FTL, I like it. It is necessary for gameplay. However, I feel that...
    13. S

      The Future of Crafting Discussion

      Maybe a system like in Minecraft, but with 3D microblocks instead of a 3x3 table thingy.
    14. S

      Replace Block, Scaling and Blueprint

      I believe you can change the size of the slider to like 100x100x100, maybe that will help?
    15. S

      The Future of Crafting Discussion

      -1 to making crafting less complex. I believe it is good where it is now. What we really need is an item something to base the economy off of, like modern day oil.
    16. S

      What is the "HP system" I've heard about?

      Wouldn't core drilling be impossible to remove? The player still has to be on the ship. Couldn't you just shoot him?
    17. S

      Recognized cameras and display modules

      Couldn't the game just save what the camera is showing, and paste it on the monitor? With a slight delay?
    18. S

      How does it work? 1 ship & many players

      I believe the sector change thingy has been fixed, and if you still are having trouble with people falling off have them grapple to your ship instead of entering the gravity. As for things to do: 1. See this thread http://starmadedock.net/threads/the-figurehead-captains-log.1363/ 2. Logic...
    19. S

      Question about Ion's defensive effect...

      FYI: You can also activate effects via logic.