Search results

    1. S

      Is Star Made primarily a shipbuilding game?

      I had the most awesome battles with my Legos. It was great.
    2. S

      Damage Beams?

      Beams are also useful for deploying effects like stop and EMP
    3. S

      Is Star Made primarily a shipbuilding game?

      I wasn't complaining or anything, if that's what you think. I just highly dislike the idea that Star Made is only a building game and nothing else.
    4. S

      Is Star Made primarily a shipbuilding game?

      Is Star made's trajectory to end up as a glorified ship editor? Should the main purpose of the game be to construct ships? These are some questions that I am curious about, and was hoping to see what Star made dock thinks. Personally, I could care less about shipbuilding. I despise it. I'm...
    5. S

      More methods of propulsion

      Thanks for the reasonable reply, I appreciate it. I think we can agree to disagree. It is up to the developers at this point.
    6. S

      More methods of propulsion

      Structural requirements - for example, the dimensional shift requires rings and the singularity requires a black hole in the interior of a ship. The folding space time engine works best with a dish at the bow of the ship. Many of your points were covered in the original post. I'm reading over...
    7. S

      Accept this fellow's offer of music

      No shit.
    8. S

      More methods of propulsion

      More methods of propulsion means more aesthetics and mechanics. It fills a void in that it creates greater ship diversity. It is a new aesthetic and new game mechanic. More hull and more colors hardly do anything for the game. What we need is more mechanics. Not necessarily the types of drives I...
    9. S

      Accept this fellow's offer of music

      They were....weird.
    10. S

      More methods of propulsion

      It doesn't provide just variety, though. It provides an opportunity for more tactical situations. Like for example, you know the enemy faction has a large amount of the type of material that makes Atomizers, so you build your stations with repeating scanner to detect them. Or you know they use...
    11. S

      Brainstorm This Perfect turning system - no half-assed solution

      This has 45 agrees. I feel like pointing this out, because hot damn.
    12. S

      More methods of propulsion

      I don't want to roleplay, though. I can roleplay any time I wish. Anyone can roleplay anything. Using this logic, Schema should not release any more updates because we can roleplay everything. That isn't a valid point.
    13. S

      Accept this fellow's offer of music

      We should have some of those EM sound thingies as optional white noise.
    14. S

      More methods of propulsion

      Personally, I am fine with any sort of new engine. I felt I balanced out the ones in the OP pretty well, but eh. I thought the folding space time was especially good. It's easy and cheap, but you can only move forward or back and maneuver just a little, and most everything in front of you gets...
    15. S

      More methods of propulsion

      This is not a valid point. We don't "need" anything. It's an improvement. This suggestion's most important point isn't really the specifics I mentioned, it is mainly to promote more methods of propulsion. What kinds of things would you like in regards to propulsion?
    16. S

      A Manifesto on Fuel, Balancing, and Various Play Styles

      All hail Valiant. Why does anyone even make any other threads? His are so good
    17. S

      Upcoming RP server needs Staff - We will be the "Hardest" Server ever.

      Good luck! I have one server that takes up all my time, but otherwise I would love to come and help out.
    18. S

      More methods of propulsion

      Alright guys, I see your points. What I am not clear on is whether you all dislike my ideas of propulsion, or just dislike the idea of more methods of propulsion in general.
    19. S

      Scanner Power Consumption

      I've found them useful in PvP situations. Brings people closer together, so you can find them and kill them easily.