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    1. Comr4de

      The Ultimate Mech Challenge

      I'm in.
    2. Comr4de

      The Rail show off thread!

      This is no zaku boy! No zaku!
    3. Comr4de

      How to see what's council is doing right now

      That's... not quite true. It's true that NDA limits what we can tell you but we honestly haven't heard back from schine as well on your Q&A questions yet.
    4. Comr4de

      This Is What Our Council Should Be Like

      I thought you were about to suggest FPP and I was going to lose my mind
    5. Comr4de

      Ragnarok Galaxy, Persistent RP, Dangerous Reavers, Active Community

      I've heard rumors of a mecha combat contest here?
    6. Comr4de

      Combat Balance via Targeting/Locks

      Something I've heard thrown around is that missiles no longer lock on to the core. Currently ingame we have a mechanic that detects if the crosshair is focused on a block. We're thinking of making it so that in order to lock, you need to keep your crosshair on the target. When you gain a lock...
    7. Comr4de

      StarMade PiratePedia site source code

      This is so brilliant I'm surprised nobody else has done it yet. Great work!
    8. Comr4de

      Dannage Fleetyards: Poor Advice For Noobs

      You should download hte dev and play with the rail turrets, where you can set the default facing.
    9. Comr4de

      Easy drone cleanup + Get more from your ship! + Kiddan's Idea Thread

      friendly reminder that turret AI don't care whether or not the target is moving, it's still gonna get a lock. could be useful against player-fired missiles though
    10. Comr4de

      WHY Balance?

      The "why" behind the current config is mathematical balance. The issue is that the config assumes a 100% hitrate. This is... no feasible for a variety of reasons. This is why missiles are so dominant. They're minimum-skill weapons that completely eclipse the others in effectiveness. You're right...
    11. Comr4de

      Should I create a new Server?

      Have fun enforcing this. I played for a short time on a Space Engineers server that had a similar policy. I say short because it was unable to sustain itself. This is incredibly subjective. What if someone says I killed him because I trolled him? What's the benchmark for trolling? Those are...
    12. Comr4de

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      Episode 2 is now up! Sorry about the delays these past two weeks; finals are tearing us apart. Schedule updated as well*
    13. Comr4de

      Video Series - Learn the basics of rails

      On that note, what line of the server.cfg or blockbehaviorconfig.cfg is this variable found? I wanna do some playtesting :)
    14. Comr4de

      Council Survey Thread: FINAL ROUND

      Survey 1 is now closed. I'll be going through the answers now and preparing the second one shortly.
    15. Comr4de

      Being able to move the ship core in build mode

      SMEdit used to be able to do this. Dunno if it still works.
    16. Comr4de

      How to see what's council is doing right now

      I can tell you right now that the main hold-up is planning a weekly meeting. The council members spread out across the globe, an finding a common timeframe that isn't unbelievably inconvenient for everyone is difficult. Once that's figured out and we actually start having meetings I think its...
    17. Comr4de

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      We're planning on getting started in about thirty minutes but may delay an hour so I can see Mayweather win.
    18. Comr4de

      [DEV Build] How the bloody hell do you dock rails?

      These videos might help.