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    1. Spartan-228

      Obi's Power Suggestion

      I can see the benefits to making it they way it is. But on the flip side is dose make it very hard if not imposible to make some ships. For example, I built a TIE Fighter and TIE Inteceptor. The TIE F is now more powerful than it was with the old power system, however the TIE I which was quite...
    2. Spartan-228

      More precise jump drive?

      I like this, it dos not have as big of application for servers with 1k or 2k sectors. But if your server is using 10k or bigger this could be very helpful. Granted you would have to manually input the coordinates, but that is a small price to pay for arriving where you want in the sector. It...
    3. Spartan-228

      Obi's Power Suggestion

      I agree stabilizers should not have to be placed a certain distance frome the reactor. In fact, givan the name I think they should have to be built into your reactor design.
    4. Spartan-228

      Larger Caliber Weapons

      10 or 15 was me spit balling, but even if this was implemented and 10 to 15 was the cap it dos not make missiles garbage. After all if properly implemented a 10 to 15 cannon shell would make 100% c+c take at lest as long as the current c+b to load (After all that's a big shell) and missiles are...
    5. Spartan-228

      Larger Caliber Weapons

      I would like to suggest that on the new weapon update we be givan the ability to increes our weapons projectile or beam size. After all, when I fire my death beam at some one I want it to look like it's an honest to goodness death beam. Not me using a laser pointer to play with my cat. And as...
    6. Spartan-228

      Planned Missile Lock Alert

      I know this thread was marked planned, but we are still waiting. Could we possibly get this in the weapon update?
    7. Spartan-228

      Bio - Organic Armor

      Organic armor has been suggested befor. And NEEDS to be done. I want to build an organic looking ship, but non of the books we have look right.
    8. Spartan-228

      New Power System, Did we get Nerfed?

      There was something mentioned about possibly making it so sections that are separated frome the main ship have reduced efficiency, or stop working all together.
    9. Spartan-228

      New Power System, Did we get Nerfed?

      Thanks for all your input it has been very helpfully.
    10. Spartan-228

      New Power System, Did we get Nerfed?

      So I have been looking t the new power system And I am not sure how to feel about it. My favorite ship designs were in the 200 meter to 300 meter length category, and it was relatively easy to fit 2 million e/s on them. Now this worked out perfect as they were the most efficient ships in my...
    11. Spartan-228

      Turn off your Rail Docker

      That could actually work I guess. Normally force fields are a pain in the ass because they block docking beams even when off, but I suppose if they are on the entity trying to dock it wouldn't be a problem.
    12. Spartan-228

      Turn off your Rail Docker

      Aesthetics and size, are the two that come to mined.
    13. Spartan-228

      Turn off your Rail Docker

      That only works for some ships. There are those that can't do it, for one reason or another. That works for rails. I don't think it works for rail dokers.
    14. Spartan-228

      Turn off your Rail Docker

      This is a relatively simple idea. It would be nice if we could use a logic block to turn on and off the docking block or blocks on our ships. That way we wouldn't need to worry about some one hijacking our ships with a core and a rail block, through our exposed rail dockers.
    15. Spartan-228

      Personal Weapons vs Ship&Station Shields

      you can sort of use the warhead as a breaching charge, you just can't stick it to things.
    16. Spartan-228

      Personal Weapons vs Ship&Station Shields

      Essentially yes, and that way you get a better boarding auction scenarios. You no longer get that shield effect that you have now when fighting inside a ship or station, and computer consoles and other delicate things laying in the open will get shot up like they should in a boarding action.
    17. Spartan-228

      Personal Weapons vs Ship&Station Shields

      No! the torch of course would be able to cut through advanced armor, the pistol for example would barley be able to scratch it.
    18. Spartan-228

      Personal Weapons vs Ship&Station Shields

      It would be nice if our hand held weapons would not spark the shields of a station or ship we are currently inside of, and even better would be if they ignored them completely. However I am quite aware that would be very difficult to impossible to do with the current shield system. Another...
    19. Spartan-228

      DBY-827 Heavy Turbolaser Turret Mk1

      This is a replica of the DBY-827 Heavy Turbolaser, that was commonly found on Republic ships during the Clone Wars. This variant however has been painted in imperial grey and has had the blue focusing crystals swapped out with green. Remember guys, if you want quality, go Legion Adeptus. ;)
    20. Spartan-228

      Devblog 13th September 2017 (Power Stream!)

      The game is still in development. Granted that has been for, what four or five years now? Any way changes are to be expected and the community has been asking for them. Trying to make a game like this balanced, and still keep most of your player base happy cant be easy. I for one am happy to...