Search results

    1. E

      Negative Review: Mikelands AUS Server - My Experience

      I think a huge part is you have to force yourself to have rules as an admin. You really need to sit down and think "What do I believe is acceptable behavior from myself and how would I react if it happened to me?" Then write is all down and make a compact with yourself. I get that it is very...
    2. E

      VoidFlaregaming.com -Empire based PvP-US hosted

      No, I am not nerfing the speed on missiles to cripple swarmers. I slowed them down to provide a balance against the reduction of antimissile systems (Pulse and C+C). I knew that AM turrets are a boon for killing missiles for big ships so I had to do something. IN the end the final factor for a...
    3. E

      Thanks and Compliments for the Devs

      If you really think about it its a partnership. They NEED our feedback, because it is sometimes really hard to know which way to go when presented many choices. Also we want their game, which is a pretty good product so far. So while we mention bugs and grip a little bit they need the...
    4. E

      The Rail show off thread!

      Holy logic mayhem EndoSkull Wish I had time to help you micro size that, looks like a lot of it could be reduced down. Great work though! I thought about a hanger sort and parking system, maybe a 3 or 4 bit system, but I have no practical use for it and other priorities. Maybe some day...
    5. E

      Brainstorm This Better Faction War System?

      I think the Devs aren't ready to tackle something like this yet. They might bring in the features but I don't foresee them trying to over think the systems quite yet. I would expect to see Faction changes soon since that should be easy, maybe some more commands for admins and maybe some existing...
    6. E

      VoidFlaregaming.com -Empire based PvP-US hosted

      I will have to test for this. I sadly don't know of all the wonderful bugs in the game only being a member for 5 months. Also there is always hope they stealth fixed it sometime. TBH, the beams in the current build are quite deadly. It needs more testing before I move on to the slaves then the...
    7. E

      Improve Core Thrust

      Its interesting how the core thrust is hard coded in, but the core energy cap, shield cap, shield regen are not. Considering the core counts for very little mass I don't think it adds much thrust. The zip you get from adding two blocks is massive so I suspect the thrust is very tiny and even...
    8. E

      Inverse Damage Pulse Custom Block

      You cant do shield bypass sadly enough. You can make the damage by the pulse modules negative and let math take over I am fairly certain of. Negative damage is essentially a heal. Combine that on a logic system with a shield drain beam and you can drain the undocked ship (which wont harm blocks)...
    9. E

      Knack's Faction overhaul

      I REALLY like numbers, don't get me wrong. But does our normal player base? I just don't want to force them to 'spreadsheet' their battle plans and expansion to handled all the crazy numbers. I do like the idea of more options. BTW, actually a ton you can do with the faction point system now. I...
    10. E

      Some things which I have noticed as a server owner

      I think all the server builders agree, API. Plus all those mod makers would write a ton of code, most of it crap, but this might be one of the nerdiest communities I have been in for a game. It almost seems we have a massive IT population.
    11. E

      Balancing Mega ships without nerfing mega ships

      I like to look for solutions within the block dynamics of the game. IMO the best solutions are generally withing the systems that are needed. Mining is a game context, and so are factories. So maybe requiring fuel for ships. Couple ways to process that fuel. 1. Convert existing materials into...
    12. E

      A solution to almost non-existant faction warfare.

      Kepticks idea? Now I feel dirty. Lol Sadly I responded via cell phone and its not easy reading this site from a cell phone. if you have a link I would love to read it, didn't see him post in this thread but maybe I missed it.
    13. E

      A solution to almost non-existant faction warfare.

      I like the idea but I wouldn't call this a solution. It is a piece of a complex content and much larger package that needs to be developed. Let's talk more about the blocks for this, and how they will provide a bonus while the sector is inactive. First thing is maybe making the effect more...
    14. E

      Knack's Faction overhaul

      Going to comment a bit here. A parallel topic had a link leading me here. http://starmadedock.net/threads/better-faction-war-system.7497/page-1 I think the current aggro system works for the most part. More options would be nice, but kind of unnecessary. The changes to FPs is confusing. A...
    15. E

      Brainstorm This Better Faction War System?

      It should be an option set. We have plenty of skilled admins and the knowledge base is growing. Just give us server Admins the tools and we will build the worlds for people to enjoy. Now that being said the 'Vanilla' build of Starmade should be moderated and gentle. In its current state it lacks...
    16. E

      Bobby AI: can it be activated with logic?

      I tested it with a tiny skiff, lots of God_Mode and a pirate station. The answer is no, you can not activate AI with logic currently... ;(
    17. E

      Quick question.

      Well the good part of the clear tram is it will be dramatic. Even in games you can unnerve people with 'glass' floors. Make sure to enforce gravity. Now the bad news. you need a gap so the tram isn't adjacent to the tube's walls. If two transparent blocks are adjacent the rendering for the ones...
    18. E

      How do I give pirates new blueprints and other questions...

      AOE effects 'bleed' through objects as the explosion has no real collision detection. So if you are on the opposite side of a wall that gets hit with a missile and you are vulnerable (Only being in a build block counts as being 'inside' a station, just like Cores on a ship). Same effect happens...
    19. E

      The Rail show off thread!

      I have a 5 block clock that does that. Super easy to use too. And its expandable. It does have the issue of using too many delays sometimes so if you need really big you need to switch to a JK clock but that for a different thread. To keep on topic, some amazing things in here. You guys...
    20. E

      what is the max galaxy size? o.o

      The galaxies are random, just like the solar systems. If you don't like the one you get initially for the starter galaxy just reroll the world. (Easy as deleting the World# folder and restarting) Hopefully in the future we get other types of galaxies. THey seem to all be spiral with 2 or 3 arms...