There are ways to make mining interesting. PVE pirate attacks come to mind. When they work on the NPC factions this will become more effective to implement. Turning all blocks into fodder for fuel also makes sense. it would become the fifth method of getting fuel.
I do think there should be...
I will leave new blocks to the Devs, when they bring them in I will work them into the plan. For now I will keep the scope of what I am working on manageable.
Granted the feedback I generally get isn't helpful. Changing block configs seems like violating a religion in Starmade. FullMetalFox has...
From the conversation in a new server build that is a current work in progress.
Changes to the balance of weapons, defensives, and utility blocks in Starmade. This is an ongoing process. Current road map for this looks something like this:
Balance Base weapons (Normalize the base weapons to...
Trust me, I have thought about more in this topic. Just I am not trying to totally hijack the servers work. This isn't the Effane Show, we are a team in the end. But I would be lying if I said that I wasn't using this a bit to topic bump about the server between real postings about information...
FullMetalFox
SOME great news. We have finally moved to a more comfortable server home. The server is East Coast Based (Sorry Aussies and other island people) and it has some hefty horsepower with a solid pipeline. We chose this location for the benefit of the largest population. It will be...
There is a way to speed up the movement of rails but I do agree the system is a bit out of proportion to the scale of things in the game. I 'think' it currently starts at 50% with the speed mods and each Activation adds 50% more raw speed. (50, 100, 150, 200, 250...) And I think it maxes at 8...
Yes Calibri it propagates to the clients. Upon connection to the server the config files are cached on the clients in a way. It is a solid system and I am glad Starmade uses that method even if it does hand the client a 'copy' of the server which can lead to build stealing. Not a huge issue...
You essentially need to Qualify or Quantify the behavior you want from the AI. This is a section of the gaming industry that is fairly vague and has more to do with feel than actual results. The AI can be taught to shoot VERY accurately and can even get help from the server and client engine to...
Problem is reducing block sizes becomes a time investment of exponential means. Lets say you make all blocks 1/2 their size. That means a person would then need to place 8x as many blocks to fill the same void as one. Yes, detail increases by 2x, but engine overhead and time investment increases...
I love surprises! Does this mean we are all getting bow and ribbon wrapped presents with real starmade blocks inside the box at 2cm^3 size? If that is the case I will leave them all over the house between my kids room and the bathroom so they can step on them at night. Revenge will be mine!!!
PVP could exist but we lack two things. A) Something to fight around or over. B) A way to slow or stop retreat from a fight.
Plus you add into it the weird weapon balance which I constantly harp on about it just makes it worse.
At this time if you are a PVP player or a Survivalist, you will...
This is an interesting link that was posted about this. I followed it here and I can see some merit in the idea, but like Calibri said it needs to have its own flavor. It is an energy weapon like beams, which is fine but I think the dynamic of it is wrong for how the OP was thinking about it...
Actually a guide would be fairly easy, but would require maintenance. When I get some spare time I might tackle the topic of modding the config and XML files and what things mean. Sounds like a job for a Wiki branch TBH.
Sadly because the issue is exponential its really hard to keep up with the number of mass enhancers you need. You would need to modify the mass enhancers in the config to have a much higher number than +3 Mass each. Just think, a turret that is 5000 blocks would be 500 mass, but squared that's...
PROBLEM: Suggestions can start out vague and chaotic with major details missing which affects the process of making more effective suggestions.
BACKGROUND: So after stalking about the suggestions forum a lot I noticed a trend. People often put out very vague and mostly unfilled out suggestions...
My only concern is that something like this has a very vague use. So you can put lo-jack on your ship. So what are all the possible uses and what are the limitations? Plus is it really solving a problem in the game, or is it just simplifying poor inventory management for players?
Uses:
Find...
All kinds of wrong going on in this thread. Almost walked away from putting anymore into it. This thread is 95% complaint and 5% suggestion so far.
Mining even with the base multiplier is pretty simple. So many forms and methods to mining anything. Beyond the 'Quest for more Blue Asteroids' its...
We currently have 20 weapons, 16 of which can be varying degrees towards the 4 base weapons. As long as the Slaves are unique enough, and the bases generic enough you can have a huge variety of weapons. Like the Mini Nuke = Missile + 50% Pulse + 50% Ion, or the Stunner Gunner = Cannon + Cannon...
You can have a central feed point which then pulls items of certain types and keeps feeding down the line.
I make one that I just take a box at end of my station dock and drop in everything from the ship. Then it all filters in and gets sorted to refineries, storage boxes and such. With our new...
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