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    1. Az14el

      Pretty but effective turrets. Discussion of a solution.

      you don't feed it back to the ship, it all goes to the turrets own weapons. And considering the mothership carrying large efficient turrets may well be far over the power generation soft cap and relying on aux power, it's fewer blocks on the turret than it would be on the ship, as the turret is...
    2. Az14el

      Automated Factories

      Raisinbats awesome logic auto-production factory (awesome but also very ancient) Factory Base Concept is pretty easy to copy, letting you add all the fancy new stuff, remove blocks & handle all the ratios to your preferences. But obviously due to its age its missing a lot of blocks that were...
    3. Az14el

      Change pulse to a fun and useful system.

      Pulse is just like the xmls say, "hard to use this weapon" but the sentence immediately before that in the same file is the kicker. Pulse primary has 2 very nasty & synergistic unspoken strengths that aren't very hard to discern. Pulse is breddy gud, if it were to have more range it couldn't...
    4. Az14el

      Knights Belligerent

      hadn't occurred to me but possibly war dec was in response to steali- libera- commandeering of the Vanguard As per usual it'll come back after a bit of joyriding
    5. Az14el

      Knights Belligerent

      Due to staggering community retardation & the resulting unplayable lag literally everywhere else, have come full circle back to GenXnova (for now, see how things go with ER/EE2 after the NPC patch hits). Unfair judgement on LvD because the unplayable lag was usually our fault :/ The old...
    6. Az14el

      Pretty but effective turrets. Discussion of a solution.

      Effective SM turrets are large, simply put, the atom of our universe effectively being 1m^3 is a thing, and space/spaceships being huge. Building turrets weapon systems with 1.5m e/s or 2m e/s is a good idea on larger ships or just for a strong main turret in general, the base ideally supplying...
    7. Az14el

      Knights Belligerent

      Make stArmade Great Again Gonna make this stupid ass thread great again too
    8. Az14el

      Starmade memes

      Done it for you m80 Your meme was a bit vague, but I know when you're about to start the bitching from experience.
    9. Az14el

      Starmade memes

      outrageous, a youtube disclaimer is basically the constitution without borders also thank you, it was many arduous minutes of labor
    10. Az14el

      Incentives to Expansion (Anti-Turtling)

      i think homebases being lit up on faction tab is a pretty good reason to live away from it, but thats me, and thats not really expansion its hiding, but expensively! I guess I expand when I wanna fite, plomp some fortresses in their backyards & just be generally showy around them on the map...
    11. Az14el

      torpedos are a meme

      torpedos are a meme
    12. Az14el

      Starmade memes

      Quality or quanity, i bring neither
    13. Az14el

      Guided Torp in Small Form Factor (1x3x7)?II

      Keep all the materials on hand, or just credits because the parts are few and cheap, blueprint when needed along with the whole cloaker (unbuilding and BPing a whole new cloaker is often faster than reloading these things unless you have a special modular cartridge or something) Targeting is...
    14. Az14el

      Guided Torp in Small Form Factor (1x3x7)?II

      For deliveries sake, and considering that warheads do not scale & are reliant mostly on many individual strikes, the smaller the better. a "smart" torpedo that's easy to produce, transport & deploy needs a bobby module (can be fleeted therefore removing the need for a bobby, but defeats a major...
    15. Az14el

      What are reasonable and enforceable limits to reduce lag in multiplayer?

      I think the mass changes of armor might end up being too much of a buff there And shield-rechargers imo are the most powerfully stat weighted non-weapon block in the game already, capacitators might be a better place to look if you really want to strengthen shields without "breaking" them...
    16. Az14el

      Shotgun Quick Fix

      pulse primary is double damage for its energy cost for precisely this reason iirc, like it even has a note in the xmls saying something like "this weapon is bullshit to hit things with, so it gets double" Ya know what, i really can hit more reliably with a pulse than a cannon-missile. For...
    17. Az14el

      What are reasonable and enforceable limits to reduce lag in multiplayer?

      -at least a stated block or weight limit is pretty much a must, "no lag" as the broad brush rule on entity size is a bad idea in general, it's asking for size creep that will start to hurt the server at some point, and by then there's so many offending ships & the lag causes are so vague and...
    18. Az14el

      Building a jump interdiction drone

      4 or more tick/second clock connected to inhib, small inhibitor with that clock on just any drone you care to fit it on, and some actual dedicated inhibitor ships of whatever size you deem reasonable. Interdiction is fun for the whole family! #teamgrief
    19. Az14el

      The Vaygr Empire [RECRUITMENT OPEN]

      it's literally a plate of spam how is this hard
    20. Az14el

      Ion Cannons are they useless?

      I think partial Ion cannons are among some of the strongest weapons in the game, but you need some solid block damage to back them up, like some missile turrets. Main advantage being a full Ion weapon as a primary weapon system will make itself redundant pretty damn quickly, while its a massive...