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    1. russweis

      Gigantism - Why build better when you can build bigger

      Your probly right. To be honest I have nothing to look at to know if my ships are good. I don't know what a good ship is. IV asked people long ago for a few ships i can dissect and get a basic standard for ships. Is what id need is one or two ships in each wait class to give an average basses...
    2. russweis

      Gigantism - Why build better when you can build bigger

      iv been building a lot of smaller ships mainly for fun. i limit my fighters to 3oo mass and frigates 3000 mas (10x the size). I can take the fighters out fast. they are not a threat 1v1 infarct i can tank them. now if i pit 10 fighters to a frigate they can peal the shields down pretty far, but...
    3. russweis

      Need help on new turrets.

      OK I did some work with it and 1st found out my turret was to big for the rail.. had to add enhancers to it. 2nd you need to orientate the base to the ship and the guns to the base. I had the guns tipped on there sides. 3rd the turrets do fight one another but not badly. They had picked...
    4. russweis

      Gigantism - Why build better when you can build bigger

      One think I have seen on servers is, bigger ships can maneuver just as good as smaller ships but with more fire power and defense. I think that there needs to be some Cons to big ships and some Pros to small ships. I don't want to see a fighter take out a Tighten but id like to see a few...
    5. russweis

      Need help on new turrets.

      Hello, in short i built this. This is using the new turret rail blocks. I took my 1mill target dummy slapped a turret platform on it. Then added a section that turns horizontal, then added 2 amc/amc/explosive barrels on it. I put a boby on each barrel. the 2 guns fire at targets that are in...
    6. russweis

      A New "Wave" [Pirate Ship Community Contest]

      I like making Carriers. Sadly the AI is dumb and cant send fighters out of them but they work good behind my keyboard.
    7. russweis

      Current game play?

      Hmm. Sounds like I need to find a pve/pvp server that runs real economy and has a good set up for pirate. Can any one point me in the right direction?
    8. russweis

      Current game play?

      So far what i can see of the current game play on Starmade is. Single player to me is just boring. The lack of a friend to play with just kills it. IF there was some way to build an npc fleet to follow me that might make single player feel less lonely. Multiplayer or servers seem to run on...
    9. russweis

      Questions on Pirates.

      When i started i had a few 200-300 mass fighters and started building around that but now i am building 100,000 mass ships and the small fighters are no fun to shoot. I Want to keep the fighters in play, so i wanted to attach some fighters to the larger ships and remove the fighters from spawn...
    10. russweis

      Questions on Pirates.

      I am Trying to build some pirates with lots of variations. I am wondering how Pirates work with docking blocks and turret docking. If i give a large ship a few fighters will the pirates scripting send out the fighters and will they work. last if i add turrets to a ship will the pirate use the...
    11. russweis

      Turret Questions

      Hey thanks Sven_The_Slayer. I did not think that made that big a difference. I always ran medium mode. As for lock on Missile i have a few mounted on the ship. trying to build a carrier that is a mobile turret platform. As well as a buffet of fighters as the main weapon. One other thing I build...
    12. russweis

      Turret Questions

      OH, so the bobby Ai blocks don't account for that?
    13. russweis

      Turret Questions

      Hi I am wondering what people do for long range turret guns. I built a 8000 block gun that is Canon, beam, punch-through (Sniper Cannon). Sat the bobby to turret, active, any and it cant seam to hit the bored side of a tie fighter (literately a 150 mass tie fighter). If the gun cant hit that i...
    14. russweis

      Station Defense?

      so you cant relay defend from surprise attacks when you are off line?
    15. russweis

      Station Defense?

      hmmmm true... do you have any turret blue prints i can look at?
    16. russweis

      Station Defense?

      I am wondering what are the best ways to keep a Station Defended from Pirates and other players? I am thinking of Building Turret platforms in a grid system surrounding 9 sectors.
    17. russweis

      Pirate ship pack?

      So the stranded is if it has thrust and a gun its a ship.
    18. russweis

      Pirate ship pack?

      I almost think the community should make a system to follow, or at least for a server.
    19. russweis

      Pirate ship pack?

      Interesting stuff jayman38. I guess is what need is ship class to mass guide like frigates are this mass battleships are that mass, like an eve online system.
    20. russweis

      Pirate ship pack?

      Ok so a fighter would be about the same size but built more for combat.