I am flying a ship about 1000m long 600m wide and 300m tall. every time i go near an asteroid station or planet i get teleported 500m-1000m back words. why is this?
yes true but in order to get what you want you must ask.
Just think how it would change the game if you could build a station and have 4-5 small ships make runs on there own. I think it would take away some of the dull grinding away without completely eliminating it. I can just laugh at the...
OK then. Well MR. Developers, I would like a small tweak to the bobby AI so that i can build a mining turret set them up a ship with a large cargo space sit by a few asteroids and have them ato mine ( at a reasonable speed.. not OP) then have a few buds drive a few guard ships while I monitor...
I like to use turrets on most my ships from frigate to capital ship range. One of my capital ships i had built a few mining lases and tried to get them to work. I tried the settings any and selected target and the turret sits there. Dose the game have an AI for mining lasers or is there a trick...
So I hit Tab and F8 and this poped up.
Oh my screen is stuck like this.
NM tab f9
OK i was able to save the ship but I had to take off ALL docked entity's as most of them where bugged out, think a few of the turrets have coalition problems with the rail turret dockers, they lock up and act...
OK so i have been working on a large ship fitted with turrets and fighters all over it. I got bored and wanted to start on a space station. was going to build a planetary ring like on Star Wars. I got to a planet hoped into a drop ship to start the station, however as soon as i undocked all my...
Ya i seen the rail tutorial when the patch came out. After i seen that i wanted cool new turrets and the new rail system will allow me to fit more fighters and organize them. Just need a smarter AI for ships. Id love to have the ability to command fighter wings from my carrier and then call them...
I have a few Canon/Canon/Explosive guns around the ship. I will add a few lock on missiles to the ship for mid-long range. I just wanted a few good Long range guns to kill a frig or two before a group gets to me. Not sure how how many fighters ill have, still updating to the new docking system...
I all ready know that, i am not having an aim problem. Id like to know what effect on a lazer will give a good am amount of damage. My turret is doing about 15k and that only kills one block. I tried punch through but that dose not seem to work, only kills one block..
Hi i am trying to build a large Sniper turret for my capital ship. My goal is to have the gun poke down ships from long range so by time they get close to me my missals and Manichean guns can finish the job. My ship is going to run 100% turrets and fighters as its a carrier class. I tried to do...
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