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    1. AtraUnam

      Should Chain Drives Remain?

      Mysterious page 3 derp:
    2. AtraUnam

      USSR - Union of Soviet Solar Republics

      Holy shit its alive!
    3. AtraUnam

      What's new in dev build

      The way I imagine it is that you have a preset max based on the the block count that takes say 120 seconds of charging to reach (with appropriate pre-fire glow at the muzzle) the power draw would be constant during charging. once you exceed that preset max you can continue charging but the power...
    4. AtraUnam

      What's new in dev build

      The way I envisage them is that you hold down to charge and it fires the instant you release, the longer the charge the more damage, ideally the beam varient would have all its ticks within a very short pulse.
    5. AtraUnam

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Wow its been so long that I had forgotten about your holographic display, this would be the one thats actually the size of a small fighter right?
    6. AtraUnam

      What's new in dev build

      Yeh that'd be pretty damn awesome, I'm hoping for really long (or potentially limitles) maximum charge times.
    7. AtraUnam

      What's new in dev build

      Aren't the slave properties just pulse but even more so?
    8. AtraUnam

      What's new in dev build

      Minelayer!
    9. AtraUnam

      Official Fleets Build Contest

      My second fleet submission is back in the form of AtraUnam_Fleet_Submission_2.1 now completely overhauled, all the old ships are completely gone and the awesome dial has been turned up to 11. Note to devs: I didn't include a rack because the nature of the submission means there needs to be no...
    10. AtraUnam

      AtraUnam_Fleet_Submission_2.1 - Complete Overhaul

      The old crappy cartoony fleet is gone! It has been replaced with the new sleek fleet that it should have been all along.
    11. AtraUnam

      "Normal," Vanilla Servers?

      a PVP server is probably the closest thing to what your looking for.
    12. AtraUnam

      AtraUnam_Fleet_Submission_2.1 2.0

      3.0 Update, of this rescource (2.0 update of this ship) completely overhauls it too make it better in every way, better interiors! more rails! and more awesome!. I'd like to publicly thank refirendum for coming up with the whole idea, Crusade for being ok with me completely ripping off his...
    13. AtraUnam

      Buff warhead damage/radius poll

      How about we just make warheads cause a war declaration against the nearest ship that isn't owned by the faction that got hit? Now I admit that I only thought this idea out for all of 20 seconds but it would generally solve the problem without demanding faction blocks on warheads; while its true...
    14. AtraUnam

      Quick question about turrets

      Alternatively to the post above you get 50 mass for free and each mass enhancer adds 5 mass capacity.
    15. AtraUnam

      Official Fleets Build Contest

      Yeh but I was gonna throw in a steam key as a secondary reward.
    16. AtraUnam

      Official Fleets Build Contest

      Oh that reminds me, I know a few fleets are going to be selected (or voted on) to be expanded on by their builders, will there be distinct positions like 1st, 2nd and 3rd or will it just be, these 4 people did good they should make bigger fleets?
    17. AtraUnam

      Your Favorite Decoration Block

      I like the non functional sides of rail blocks the most.
    18. AtraUnam

      Buff warhead damage/radius poll

      Ok so from what I can see the discussion seems to be spliiting into two camps: Straight up buff but maintain the difficulty in using them. Buff damage but nerf the economy side of things in exchange for removing a large amount of the skill in using them. I also see suggestions for a special...
    19. AtraUnam

      UNOFFICIAL TANK CONTEST! Create your war-tanks here!

      *wakes up* "huh wait what, theres a prize?"
    20. AtraUnam

      Buff warhead damage/radius poll

      I chose 50k because what everyone choosing 20k doesn't realise is that even to get their current paltry level of damage warheads are still bugging and detonating multiple times on impact.