Search results

    1. AtraUnam

      How do you qualify Starmade ?

      I chose other, to me Starmade is ideally a casual game where I get to float throug the void between galaxies on board a city ship filled with places that defy reason... somehow I ended up miticulously designing hyper efficient death machines instead.
    2. AtraUnam

      Happy Birthday Schema

      Happy birthday Schema! now about those railguns and ftl :P
    3. AtraUnam

      Mortarian Legion [ Serve the Imperium ]

      Figured I'd just submit a normal application now that I know the people I like are here Name: AtraUnam Experience: Started playing just after bubble shields stopped being a thing. Desired Branch: Builder Steam name: Chiboko
    4. AtraUnam

      Mortarian Legion [ Serve the Imperium ]

      Aww don't say that, you've always been way better at everything logic clock related than me. I still can't figure out your pulse equalizer.
    5. AtraUnam

      Mortarian Legion [ Serve the Imperium ]

      I heard you guys had a Jaaskinal and an Incap? if thats true then sign me up.
    6. AtraUnam

      Buff warhead damage/radius poll

      Most of the above, if you want to grief without war-declaration then warheads are about the worst way you could do it.
    7. AtraUnam

      [Dev Build] In-Game Video: Ideas and Possibilities

      Oh schema if we get at least audio streaming capability. Permament player run starmade news stations anyone?
    8. AtraUnam

      Weapon Tiers, A-F

      Just comming up to defend plain old cannon. Its about as viable as cannon/pulse or perhaps even cannon/cannon. Its really the go-to gun for any ship/turret that needs a relatively fast weapon but is too small to mount a worthwhile cannon/cannon.
    9. AtraUnam

      [Dev Build] In-Game Video: Ideas and Possibilities

      I understand half of this and agree with all of it!
    10. AtraUnam

      Need assistance Getting a multi-cannon Bi-Axis Turret to work properly

      I think that stopped working recently, regular rail docked barrels got their field of fire greatly reduced compared to turrets so now they don't fire most of the time.
    11. AtraUnam

      Should Chain Drives Remain?

      I miss Z and X drives, I mean they needed to be patched but damn they were convinient.
    12. AtraUnam

      Starcraft Hyperion and Terran Structures

      Reads through post... "All hail god builder dphilostrate !" Very awesome build, I'm totally stealing the idea of deployable base components.
    13. AtraUnam

      Best Thruster Setup

      Putting everything on forward and turning can be quite good for small fighters, lots of speed and agility if you don't strafe much. Strangely this is also a good setup on titans because one of those thing is never going to strafe anyway.
    14. AtraUnam

      Drone swarm cleanup.

      Oh I thought from your last comment you meant do away with the pickup rails altogether and just have it dock the same way players eventualy would. Yeh that would work but in the meantime it would just be jarring because it would make the 'snap' more noticable when they dock,
    15. AtraUnam

      Best Thruster Setup

      Optimal thrust configuration is entierly dependant on ship design/role.
    16. AtraUnam

      Drone swarm cleanup.

      The manual beam wouldn't path find around obstacles, if you used it for AI you would get shittiest non-functional fleet behaviour imaginable.
    17. AtraUnam

      Drone swarm cleanup.

      Well theoretically the game will get more and more immersive and this being the case we don't want ships teleporting onto docks to ruin that. At some point even manual docking beams are intended to cause the ship to begin to automatically move onto the dock rather than just snapping straight on.
    18. AtraUnam

      UNOFFICIAL TANK CONTEST! Create your war-tanks here!

      Nah starcraft is way more stressful than programming.
    19. AtraUnam

      Drone swarm cleanup.

      The pickup point stuff is there because coding a path finding ai for drones to be able to redock to any ship configuration would be up there with the ai MIT uses for their bipedal robots. Its much easier just to let the player handle the path finding.
    20. AtraUnam

      A Simple Weapons Effect Question

      You are correct that ion reduces physical damage, removing it completely at 100% How much you want to reduce your ion by depends on what blocks you want to kill and how much damage the beam does per tick.