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    1. FunnyBunny14

      Solutons to discourage gigantism?

      There is already one (sort of). You know about the setting in the server config for dimension rotating speed, right? If you set to to zero, you should no longer have rotation speeds influenced by boxdims. I'd like to see more ways though.
    2. FunnyBunny14

      Astronaut built-in jetpack, controls like ship, as fast as core.

      You're nit actually rolling. Whenever that happens again, just switch to third person view, and you'll know I'm right. What happens is that ships tend to be in a strange position (not aligned, so if someone doesn't press 'C'). And when they are rotated like that, it can be very disorientating to...
    3. FunnyBunny14

      Its finally one complaint down.

      The minimap should be getting fixed any time now, perhaps even in the universe update. Otherwise it will be whenever we get hyperdrive.
    4. FunnyBunny14

      Give bonus to non-damage effects

      Apparently stop ignored the thrust amount of the ship. One weapons block and one stop module was apparently already enough to stop even the kost powerful of titans.
    5. FunnyBunny14

      How to Make Planets Worth Owning?

      @Zedrackis : There is no disagree button anymore, so I just rated it old since it was the most appropriate of the ratings (this has already been talked about before). Just some food for thought: Would you live on planets if the coloured lava, water and poision spawned on planets together with...
    6. FunnyBunny14

      A Revamp to Jamming, Cloaking, and Radar

      Maybe those cloaking hull things would have to be linked to a computer, and then that computer could be linked to a light to give the desired colour.
    7. FunnyBunny14

      Multiple Spawn Points

      Wow! You lot really put some thought into this! Needless to say, this is something that I have wanted for some time now (it's one of those things you only know you wanted when someone suggests it, I only knew now, haha!). Really great suggestion. Can't think of anything bad right now. The only...
    8. FunnyBunny14

      Allow Multiple Stations per Sector

      But that's why the config says that scaling a universe down can cause problems. Best solution would be to have config options for stations per sector and a stations per so many blocks^3 (like @jath said).
    9. FunnyBunny14

      Give bonus to non-damage effects

      No, that would unbalance things. Joke coming up: 'What is a bonud?' Haha, I'm so funny sometimes! Oh, wait. That wasn't funny, was it? :(
    10. FunnyBunny14

      Astronaut built-in jetpack, controls like ship, as fast as core.

      I doubt it is a bug actually. If the ship was rolled and you weren't aligned, it might seem like that.
    11. FunnyBunny14

      A "real" repair module with nanite.

      We know we are going to get shipyards at some point. One can only hope that this will be a feature that comes with it.
    12. FunnyBunny14

      Another take at the bubble shield stuff

      Reading the first bit; don't like that the shield is around the box dimensions. It makes the game even more cube-like. Read the whole first part, like how you have two different shields, might cause some performance problems though. Do like how the shields now cover turrets too. I also realise...
    13. FunnyBunny14

      Some Idea for realistic and many thing.

      The scaling issue is the bug. You can do what you want, but you will die as soon as you hit something. THAT was the bug I (and many others) was talking about.
    14. FunnyBunny14

      Some Idea for realistic and many thing.

      Nope, it is bugged. And you just described the bug. Well done to you there, saying it isn't bugged and then describing the bug!
    15. FunnyBunny14

      Make salvage module scaling linear (and nerf single blocks)

      Only if you SHIFT + V does it count as a whole group. You can jsut use two different computers with logic to have a compact automated array.
    16. FunnyBunny14

      Make salvage module scaling linear (and nerf single blocks)

      Yes, but that is still an exponential increase in the whole. Say the base value is 1000 e/s. If you had 500 blocks in your array (I assume the computer isn't counted) the power usage would be 500 x (1000 + 0.002 x 500) = 1 million e/s. Yeah, that isn't a gentle increase. That is salvage murder...
    17. FunnyBunny14

      Cal leaking things late at night

      More stacking for related blocks would indeed be nice. So like the module/computer and other things (and yes, I know that's what you already said, I just wanted to clarify things for myself).
    18. FunnyBunny14

      Hull to Slope?

      Are you playing on the dev build? If so, the bug has already been reported.
    19. FunnyBunny14

      Starmade for Kindle,iOs devices and Android

      Minecraft managed it because it only renders the visible sides of the blocks. Anything that isn't visible just doesn't get rendered.
    20. FunnyBunny14

      How much damage can a missile take now?

      It currently only is 10 m gives 99% accuracy.