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    1. StormWing0

      Are fully cloaked ships possible? What is your cloaker design?

      Almost forgot you could tempt fate and cost by using the new auxiliary power to totally make cloaking permanent no matter the size. O_o or at least up to the point where the cost to build the thing is unreasonable. XD
    2. StormWing0

      StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

      Noticed something when making an AI spawnable Logic Warhead Torpedo, AI is set to Active even if there isn't an AI mod for the entity in question, same thing with faction and the faction mod. O_o This annoys me to no end worse than the crash that keeps happening when trying to upload a BP or...
    3. StormWing0

      Updated Isanth-VIs - Updated Isanths, shell, and salvager version

      I'll post more pictures later but here's the updated versions of them, I cut off Revamp from their name so it'd be shorter. Isanth-VI Storm C- Isanth-VI Storm M- Isanth-VI Storm B- Isanth-VI Storm P- Isanth-VI Storm S- Isanth-VI Shell Better armor, better weapons, better speed, but less...
    4. StormWing0

      StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

      hmm what about rail rotators? They use C on themselves and v on activators already to change the degrees they turn at. O_o
    5. StormWing0

      Vacation time

      Um stations don't decay over time here. FP goes down over time and idiots shoot up the station every now and than but they don't decay on their own. In single player just turn the game off and nothing lost no matter the amount of time. In Multiplayer it'd come down to if the server does a...
    6. StormWing0

      0.199.217 Fleet not performing any actions.

      Speaking of when are we going to be able to tell the flagship to mine as well? O_o
    7. StormWing0

      Bug DevBuild Error - New Thrusters causing crash somehow

      Not sure what's going on but getting something odd for a crash with the new devbuild.
    8. StormWing0

      New Jump Drive Effect?

      lol That'd be funny, enter the jump portal while someone kills the other end. At that point it should cause massive ship-wide damage and spit you out somewhere along the jump path or just kill you and the ship outright. :)
    9. StormWing0

      Multiple Invincible Stations

      hmm sounds interesting. The drain for having more than one HB station should be high. Why not make it so you can only have one per galaxy? This would make it so people don't clump them all in one galaxy. A less drastic version would be no two Homebases can be within X number of sectors of...
    10. StormWing0

      Logic Beam Emitters

      There's a very simple way to do this without wireless logic. I've got it on a test carrier. >.>
    11. StormWing0

      You just got to love the chunk system used on vehicles.

      GRHayes it's quite obvious you have this "My Way or the Highway" thing going on and Schema has given you the correct information twice. It seems you won't change your ways and won't stop until he agrees with you like some mindless pet. So how about we end this and lock this topic so this...
    12. StormWing0

      You just got to love the chunk system used on vehicles.

      Well this is going to end badly Programming Cat God vs a person that only accepts their own reality. O_o
    13. StormWing0

      An odd issue with pickup rails/points and multiple entities....

      Yep :) It's called Fishing For Idiots Ships. :)
    14. StormWing0

      Reverse FP as default config option

      How about give us more FP manipulation options in the configs? This way we can set more things to either drain or increase FP each turn. I say everything that has a drain version should have an increase version and vice versa so we have a ton of things to screw with. :) Set them to 0 for their...
    15. StormWing0

      You just got to love the chunk system used on vehicles.

      The original intent for power and shield supply beams was undocked ship to undocked ship recharge not docked ship to docked ship. While the ways the system works allowed docked to docked it was never intended and slated to be removed and replaced down the road. That said keep those old docked...
    16. StormWing0

      Bug Ships with no operational weapons trying to attack as if they have them

      I'd like having an AI mode for this instead so normal unarmed ships run away or ignores weapons fire, while a ship with warheads on it set to some kind of torpedo setting will try to ram the target if the warhead are exposed near the outside of the ship. Basically like they use to just...
    17. StormWing0

      How do YOU use warheads?

      Up side one or two would die when turrets and AI ships look at them funny. :) Now a massive fleet of them on the other hand. @_@
    18. StormWing0

      How do YOU use warheads?

      That just gave me an idea for AI spawned torpedoes that'd just randomly turn up and go full speed at an enemy. :)
    19. StormWing0

      You just got to love the chunk system used on vehicles.

      One thing that has always bugged me was it doesn't seem to render from closest to furthest. O_o
    20. StormWing0

      A call for PvP servers

      Maybe there's a way to update that ARES Mod that was floating around a while ago but instead of credits it's resources. That was my only issue I had with it and that aside it was rather good for testing things against actual players. The only problem it had was not enough people only at any...