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      Fleets, Carriers, and module ship construction

      If you tell them to target the main ship's pickup point, and then try to forcedock them into a module, it may glitch and forget the main ship docking locations. Also you now have those dockers anyway ... so no real point, is there?
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      Colorblind or bad light casting?

      And now .... we've found a few more lighting glitches. Glitchy shadow bars across every block, colours magically changing to match those around them due to lighting ... and now texture changes (due to lighting but you know, all for a funny comment). Where can we go next? No, you are not...
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      Building Beam Tool

      Hate to poke holes in it, it's a really nice, useful idea, but ... Build Mode / Build Block Also ... the exploits would be absolute murder. Just murder. Somebody, somewhere, would find a way to break the game with it. Oh wait ... clipping, lag, docking exploits ... yeah. But I can see this being...
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      Relive the battle of Christophsis? In-game battle- Starwars*

      I'm gonna build something ... better. I bet I can find something SW-related and decently sized for this work. Something big enough to frag all the fighters sent at it but small enough to be reasonable. Hmm...
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      Kaiserliche Marinewerften: First 300m Ship, (WIP) Deus Ex Krieg

      I just mean they have a LOT of non-module blocks for my design philosophy (once it works leave it alone). They're good, they're just not my style. My style involves less pretty-ifying and more punishment-packed-into-small-spaces. It ain't pretty ... but MY AMS KILLS MORE THAN YOUR AMS :P ;)
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      Relive the battle of Christophsis? In-game battle- Starwars*

      Should be in offtopic but oh well. Looking nice, I'll join, and I can bring a (if not exactly then very close) to-scale Republic Frigate into the mix. The length, width, and height are most certainly accurate (height is shaky, didn't scale right and I found it off like a tertiary source... so...
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      Introducing The United Star Axis

      That's it. I'm entering the arms race and building something big. Dunno what yet, but it'll be big. Maybe original. Maybe a Death Star 4... but star-sized. Everything's looking good, I can't wait to see what you come up with next. But if I ever play on a server, I'm gonna need more firepower ...
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      Dannage Fleetyards: Poor Advice For Noobs

      Ouch. You should set up a defense fleet and have it set to target any hostiles entering the adjacent sectors. Keep that sector on Protected and don't allow the fleets to enter, but have them defend all 6 adjacent sectors. And also ... set up something to tell you when that fleet gets engaged so...
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      Kaiserliche Marinewerften: First 300m Ship, (WIP) Deus Ex Krieg

      Nice ship. I especially love that radar setup you've got. Your AMS turrets look very overbuilt to me, but mine are strictly functional, covered in advanced armor only because it was possible for me to do so. Also because exposed systems blocks are ugly. But it's a 3 block wide, double-barreled...
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      Read by Schine Salvaging forcefield

      1. Collision checks are far harder than programming beams. Take a laggy LAN server, ram a large ship into an asteroid, see what happens. Then take another similar-sized ship and mine an asteroid. Worlds of difference there. Also no clipping with salvage lasers. 2. It doesn't solve a problem...
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      Introducing The United Star Axis

      Nice stuff there. Pre-wedge builds, eh? So ... you're gonna need all the delete filter options you can throw at them, plus some. And a few wedges. But dang, those builds look nice. Great work. Drones are just so useful. Distracting turrets, popping Isanths who show up at inopportune times...
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      Deus [ex Machina] : Titan Hybrid Carrier

      The more spread out your systems are, the better off you are. And yeah, I agree with ltmauve, shields are less useful than thrusters at that point. And standard is waaaaayy too light for that ship, it'll never deflect the tiniest amount of damage from the weapons a Titan will face. Plus you're...
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      Introducing The United Star Axis

      You're telling me that the "Mobile Command Center" is a spaceship??? Wow. Novel idea, although the ... ahh ... thruster cubes tacked on aftermarket may be necessary to move it anywhere. Or a decent jumpdrive. But yeah, you should put drone squads in there. It's perfect. It looks like your...
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      Asteroid-themed space station: Ores?

      Sweet, I like it. I'll have to test that now. Time to break from finishing that dang cruiser build I've had going for 3-4 weeks and just haven't had the will to finish and have some fun with saving crap... lol! I do not think a docked asteroid would save, if it's even possible to forcedock it...
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      Awesitonian Drive Yards [ADY]: Now with GIfs

      Beautiful. Absolutely beautiful. Reload anyone? But Idk, the Venator looks nice. Fix the textures and then replace the red with blue ... aww yeah, independently owned Venator. And the Republic Frigate could also be neat with dark blue. Lol.
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      Bug Enemy ship positions shift around erratically.

      It's been a bug for a long time. Sectors don't line up properly, something throws off their 3D space rendering when you cross the boundaries. You usually teleport when crossing, from a little bit to near a kilometer and a half. Really screwy. However, targeting across sectors works fine. Just...
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      Asteroid-themed space station: Ores?

      So you're trying to place ores on a Sugil asteroid? If there's no natural ores (or did you mine them?) then leave it. Otherwise you'll need a new asteroid with ores, there's no ore available as far as I know. And yeah, they're not good station material. However, if you were to link several of...
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      IOException: Download failed on 1 file

      Definitely start with disabling the virus scan. Doing anything from a server (especially one that's not run by a massive corporation) can be blocked by random attacks of the various firewalls you may have. Try disabling it, then downloading, and reenable it afterwards. If not ... Idk.
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      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Lol, I'd love a Charon, but just attacking the most basic pirate stations causes my framerate to die clientside. Serverside, the puny laptop can handle it easily, but my poor "new(ish)" computer can't take it. It lags even worse if I go inside a large ship or station (as I have before to...
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      Capital Ship Main Cannons.

      Oh nice. Better time it right, otherwise it'd look awkward and get awkward if friendly fire was enabled. xD.