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    1. HerrColonel

      Planned A proper 3rd person view (aka Chasecam)

      You're trying hard aceface =p but I agree the game need it a lot I dunno why it has been so much ignored (The devs said themself it would be quite simple, but still it would improve gameplay so much)
    2. HerrColonel

      Please stop penalizing 'roleplaying' builds

      I'm not complaining about combat. My point is if your ship is 1/3 shields 1/3 weapons and 1/3 everything else (and is quite bigger than a fighter) I'll build a ship of the same mass with 1/3 shields 1.8/3 weapons (lets put 0.1/3 more because I need more power to fire it up) and only a core room...
    3. HerrColonel

      Please stop penalizing 'roleplaying' builds

      Yes but the main subject is, in my opinion, that having a minimalist interior makes the ship better in terms of fight that's ok for very small ships, but for medium-big sized ships it makes you feel you don't want ANY corridor/empty space so you will have a minimalist cabin even in a big...
    4. HerrColonel

      InGame MusicPlayer

      Like if someone comes with a very loud ship to drives you crazy? I think it could be fun, personnaly I'll just shoot it if very annoyed ^^ But for base building and immersion: Yes totally!
    5. HerrColonel

      Comro's Combat Suggestarinos (not a manifesto)

      I don't remember But I feel this could be a great thing for hull
    6. HerrColonel

      Consume paint from inventory instead of crafting; make hull color an option in advanced buildmode

      I agree this game lacks challenge but this? No offense but I see this more like an annoyance
    7. HerrColonel

      Please stop penalizing 'roleplaying' builds

      Beauty is subjective. Tanks or war machine are build around a few main guns. Everything else is here for a funtionnal purpose and the exterior side is done to give it the right profile so it's likely to dodge or resist projectiles being shotted at from some angles
    8. HerrColonel

      The first law of motion - A roadmap to more satisfying space flight.

      I would like something like this to be in the game. It'll need to be done VERY carefully. But I'm getting totally tired of all the motion feature in this game and I don't think what the devs have in mind will fix it So I hope you will be listened, I support this, and keep checking news of this...
    9. HerrColonel

      Current Weapon Balance: Shields vs Hull

      I like it and support 100% enough armor could mitigate damage to a point the armor in undamaged by not big enough weapons ! The weak spot idea is great it makes the player want his big ship to be full covered by hull. And fighters could easely take profit from the target armor being damaged by...
    10. HerrColonel

      Skin Won't change for other people

      In my case, I am the admin, and yes I get this kind of message
    11. HerrColonel

      Customizing NPC (and player) looks - mix'n'match skins

      you're right dude let's bump this I dunno why this is not possible ATM
    12. HerrColonel

      Skin Won't change for other people

      same problem with the captain shepard skin (broshep)
    13. HerrColonel

      A look at shield strength and weapons.

      I liked it at first but Hp system will do it well Additionnaly, Itmauve's idea is very good and could be putted in the HP system
    14. HerrColonel

      Station Blocks For a Real Sense of Scale

      Yes when i was saying about the 0.5m^3 blocks I just meant blocks twice more small from the player point of view, but increasing the player's size would be much easier. I'm not the one building insanely big ships I have no time for that so I can't defend the big ship builder interest. But me, I...
    15. HerrColonel

      Station Blocks For a Real Sense of Scale

      I'm more in favor of smaller blocks, I think we could design nice small ships and interiors with 0.5m^3 blocks I don't like the idea of blocks taking multiple block's space. Even if it would save perfs most of the time (and I've seen no proof it would, the only to be aware of this is schema...
    16. HerrColonel

      Customizing NPC (and player) looks - mix'n'match skins

      I totally agree, being unable to set a specific NPC's skin pain me a lot I called one guard NPC: Wrex, and I have a nurse NPC. We need different skins! I don't care about the default skin the game should have, I just want to use the ones I see on the internet, and the ones I do myself. I think...
    17. HerrColonel

      Question About weapon damage and Efficient Placement

      For missiles, I'll keep them as "splitted" as I can if I was you, because it's less counterable by PD turret But having multiple output firing increase the power consumption, keep it in mind
    18. HerrColonel

      New storage button: Add stored blocks to filter

      This suggestion is required in the game please
    19. HerrColonel

      Uniform preview mannequin

      I like this, it could be like NPC, but with custom skin interface dialog, and no animation. Additionnaly, I'd like to be able to set a NPC custom skin by script. (Currently I'm only able to change npc default skin)
    20. HerrColonel

      Thrust should be stronger in the forward direction

      I like it to some point But it should be exceptions for hovers, helis, or things like that. I don't like the current idea you can set your thrust in % in every direction. I don't see how setting 16% in every direction and packing a lot of thrust would be different from what we have now. So I...