I posted a similar thread some mounths ago, I link you so you can see what people think http://starmadedock.net/threads/small-ships-dogfighting.20356/ . I agree a small ship like isanth take a ridiculous amount of time to kill because there's not much system blocks and most of them need to be...
IGN-
HerrColonel
Why you want to join the server-
I'm on a long term ship project currently and I would like to be able to show it/see other player's builds while working on it.
Example of your work-
I don't have lots of work of mine to show. So I'll show a piece of my WIP big ship. It...
Me and a friend worked today on one of my WIP capital ship. The turret design we ended with is quite interesting so I'm posting it here.
These are small but packs quite a punch thanks to overdrive slave. Weapon main size: 145 (cannons) effect size: 145 (overdrive)
DPS: 8k7 each
Since the HP update, a dogfight between two small ships (in my case a <500 mass fighter against an isanth cc) is tediously long and painfull
I don't know about big ships combat (I have so much less big ships) it looks like it overheats when the ship took a big amount of block damage, but this...
I agree docked reactors implies lag proportionnally to how much there are working at the same time and I feel it's closely related to the beams being fired in loop. What if docked reactor had a system on it that give his power to the entity it's docked on without beams? The block size of this...
Nice way to launch them. I used the old school pulse so it's not that fancy but they are sent flying very well
This small shuttle have two set of 4 each for emergencies
Not useful in the end, but fun system to have =)
You guys are right I'm faulty for building things somewhere else than on homebase lol
But why do you think there is so much faction of one people on multiplayer servers? You are maybe right buy if I follow you logic I can't play on a multiplayer server anymore
But now can someone tell me how...
This stupid torch should be removed. I really don't care about boarding but WHY is there no way to make rail/logic circuits safe from griefing while the shields are up just like it was possible before?
It's already possible to grief all you want, just build a noob cube and drop the shields below...
I would like if we could tell which block is the output (like other weapons) The explosion will happend from there, and scale with block count for warheads
Somehow I think the server owner should be able to set the max limit for ship size. With features like collision damage, it'll be a shame if we have nothing to scale it down to our hardware
Your SA-44 Reaper is amazing
Nice, effective design and perfect mass for a fighter
I'll try to make a fighter as good as this one (but I'm not particullary fan of the weapons)
I remember having played Ogame when I was a youngster and I remember the production of fuel was vital in order to sustain a powerful fleet. If the guy with the biggest fleet had no way to sustain it all (for the most epic fleet they was no way to sustain by your own production, the guys were...
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