Search results

    1. A

      Is the SSA still a thing?

      That's a spambot. I already had doubt when he double-posted some weird message weeks ago.
    2. A

      Community Build Initiative: Mobile Factory/Refinery

      Just to be sure, can we build these ships on the latest release ? I fail to remember if we need the dev version for refineries and factories on ships.
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      When was your personal "golden age" for StarMade?

      Never played it as much as you guys (I always had 2-3 games that I switched often), but for me it was before the "new" textures, when planets were still oreos. There was a healthy community and the game was easy for the kid I was. I'm not saying the game's worse now, in fact it's way better, but...
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      - POWER 3.0 - make Stabilizers great (again?)

      First, it would be P4.0 since the actual power if often referred as P3.0 (since stab distance and stab beam deletion iirc). If you made this proposal during P2.0 shitstorm time (the first iteration) then I'd be all for it. But now (actual P3.0) with a system which don't force you to place stabs...
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      So there are still people playing Starmade...

      Yes please, that's annoyingly old and always the same garbage over and over. Not that anti-P2.0 are haters, they do have good arguments. But it's depressing to see the same "P2.0 killed it for me" or "I won't play until new power system" than years ago. I mean wake up guys, there's no chance the...
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      What happened to Starmade?

      I love watching pointless arguing started by "I knew it" kind of posts. Someone else want some popcorn ? :ROFLMAO:
    7. A

      reintroduction power snakes

      Nope.
    8. A

      A question about the universe update and compatible with the old

      From what I understood the old universe won't be compatible. It would be a smaller galaxy, flattened a bit like in Stellaris map and with zones of interest. The actual sector system will be masked and solar systems might be different than now, with more planets and contents. But Universe Update...
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      The Quickfire Initiative: Rebalancing StarMade.

      I see this argument sometimes. But I never saw any example besides "muh that's not what I want". Do you have any ?
    10. A

      Make ships how up on the map like fleet ships by default

      Isn't "care bears" the same kind of consideration than "snowflakes" ? x)
    11. A

      Make ships how up on the map like fleet ships by default

      And that was because of this reason I said it should be tied to sensors / system owner... Because the line between fair (and needed) tracking ability and easy grief is thin. And please stop this "SnOwflAKe" bs, not every incentive to nerf easy grief is to play like in farming simulator. Because...
    12. A

      Make ships how up on the map like fleet ships by default

      Only if the system is owned by your faction, or you're actively using the long range scanner. Otherwise nope.
    13. A

      Revert 0.202 balancing changes pls

      That's where you should have understood why changes have been made.
    14. A

      Missiles and old reactor system

      Well then try with the actual power and it'll work.
    15. A

      The Quickfire Initiative: Rebalancing StarMade.

      Wrong. You can't do a thing to Home Bases. Not even with your outdated warhead torpedoes or any other weapon. What about other bases ? You'll ask. Then I'll answer that except in RP servers and for some really big factions in other servers, there's not that much vulnerable bases. Because there's...
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      What happened to Starmade?

      THAT is a relevant fuel idea ! You're not stuck into a repetitive process (like eating in Unturned, which is... too often) but there's still a relevant incentive to do so (to have mobile ships).
    17. A

      What happened to Starmade?

      Not what I said. And yes, it may be more interesting in the future to play this game if you have to get complementary ships instead of a bunch of one-man-one-ship factions. Interaction incentives and all that stuff that seem to disappear of the arguments when not needed. Well if you're not a...
    18. A

      The Quickfire Initiative: Rebalancing StarMade.

      If your titan is too slow then let's add some more effect to the thrusters. But fighters need to be faster to be useful (nobody would like titan vs titan only) so they would be faster by some way. Problem solved ! Oh wait... your titan's still slower than fighters so you'll continue whining...
    19. A

      Review of my last year of Starmade

      Love your camo pattern on your mothership !
    20. A

      What happened to Starmade?

      Again this is logical. While I understand it can be frustrating when the update comes out, it's actually a good thing to put some logical gameplay limits. You shouldn't be able to ship millions of blocks without any major drawback. If this game kept its "one ship to do everything" direction, it...