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    1. Paullus

      Physically based Jump?

      There has been a lot of talk about jump drives, suggestions going this way and that, attempts to optimize surging on youtube, etc. I am pretty sure that the devs would eventually like to close the chain drive loophole. I had some musings the other day, and today just ran with it on wolfram...
    2. Paullus

      Advice on a station?

      Thanks all again for the kind remarks and advice everyone :D hahaha I'm still going to have to think about all this advanced weaponry. It sounds freaking amazing but I do want it to be functional as an approachable shipyard. You did give me an idea for a station called "the minelayer"...
    3. Paullus

      Advice on a station?

      Thanks all for the advice! I have an exterior I'm pretty happy with. I still need to design some turrets to go on the end of the docking pylons but any advice on turret placement would be great. the turrets I designed while ago (based on some I think skylord luke build) are rapid fire ~2000 dps...
    4. Paullus

      Advice on a station?

      The station is more of a faction station for my style of builds I'm currently using, So I think I'll put a mix? the idea of this station is that it would never be anywhere near enemy lines, so it could always count on backup. I'm looking into Cannon/Cannon OV turrets then with some long range...
    5. Paullus

      Thanks! I hope you enjoy it. Let me know types of videos you'd like to see :D

      Thanks! I hope you enjoy it. Let me know types of videos you'd like to see :D
    6. Paullus

      Render Porn

      This is one of the times when I wish there were a "mind explosion" rating
    7. Paullus

      Advice on a station?

      Sorry all, this week was nuts with a calc, spanish, and physics midterm... how do you get around AMS's? I feel at ranges we're talking about where the missile/beams are necessary that even a ton of rapid fire missile turrets couldn't distract the systems? At this point do we just accept that...
    8. Paullus

      Engine Porn

      Trying out the new plumes with really giant engines
    9. Paullus

      Remote Drone Control

      So if a faction ever loses a ship, they lose faction points? This would be pretty harsh, but could be balanced by scaling up the way faction points are gained. It would make sense too, as any lost ship even a drone is equivalent to the faction losing resources. I've always seen faction points as...
    10. Paullus

      Remote Drone Control

      Should losing a human-piloted drone cost faction points still?
    11. Paullus

      Advice on a station?

      What about posting a permanent fleet at the station? could that be a replacement for missile turrets and let the station be more of a nuisance? What about sniper cannons? or are those too prone to missing? this is true :D thanks! I wonder how that would look.
    12. Paullus

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Paullus I would like to build with other players Heavy Isanth Paullus's_Fleet_Submission_2 Strawberry Shortcake
    13. Paullus

      Advice on a station?

      Haha thanks, it is maybe because I built. I get really nit picky about my stations. Ships? I can do those. stations? I don't know what it is about me... And thanks everyone for the advice! I'll definitely work on the color of the build. and maybe, JinM, I'll try some wide repeated fins off the...
    14. Paullus

      Opinions On Starmades Combat

      Combat in StarMade is not the best, but I think that's due to the nature of the environment. There is no gravity, no meaningful direction unless and station is involved, no air resistance, etc. This just makes battles different than we imagine them. Because of a lack of gravity in space, ships...
    15. Paullus

      Advice on a station?

      Stations are always the most difficult thing for me to build. I'm working on this shipyard here, any advice? I'm very happy with how a lot of it turned out, but some things about it still look off to me. Maybe its the detail size? or the colors? Bold advice and harsh criticism is highly...
    16. Paullus

      The Dominion of Trident (OLD THREAD)

      Paullus Combat/engineer Heavy Isanth Paullus's_Fleet_Submission_1 STATION Turret Outpost I would like to try out playing with a faction. Yes
    17. Paullus

      StarMade Ship Size Comparison Chart

      This is a fun idea! you can use the Heavy cruiser (the big fighting looking one). Let me know if you want a standalone .sment, for now its on a rack: Paullus's_Fleet_Submission_1 Also, another thought, the big jump ship in this fleet with the two large engines would look interesting on a chart...
    18. Paullus

      Planned AI movement for better dogfights

      *disclosure* I have no idea if this would work... Forcing AI to move forward more than other directions (or some alteration/variation of the like) would make AI, fighters especially, act more like planes in dogfights. This could decrease the huge spaces that appear in battles between ships and...
    19. Paullus

      STATION Turret Outpost 2016-08-05

      This Turret Platform is best used as a warning line of defense. It is not suitable for large combat, as it has the shields of a fighter (though covered in advanced armor), but remains stationary. Its guns are highly capable however, and can buy you precious time keeping fleets at bay. A...
    20. Paullus

      Community Fleet Contest Results!

      Thanks for the advice! :D