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      Read by Schine Enable Shop module on ships

      Currently its not allowed. Why ? It would be very fun and make a lot of new opportunities for players that wants to make a mobile shop, and also for pirates players that wants to attack and destroy those ships for the loot ( all items from the shop could drop ).
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      Weapon balance, we don't need that

      There is a point I would like to add. Currently, if you add one effect, you have penalty. Even if you are using much more blocks, your ship have bigger mass because of this, need more power, more thrust etc. There is already a penalty to include new blocks, so almost all effects today are...
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      Module Docking Block

      I dont see the point. If you need it to build ships in a modular way, you can use templates.
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      A way to make MASSIVE ships and planets possible and bigger sectors/view distance (poly version)

      Planets and stations are different then ships. Ships are rigid body, planets/stations are close to solid body. What means they cant move, so its easy for computing. Of course just the devs can say what should be the limit, but I dont think the same optimization for planets/stations will work for...
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      Weapon balance, we don't need that

      Irony thread ??? Lol
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      Massive ship limiting.

      Bigger ships needs re-balance, today there is no point to play online and do PVP, just the bigger and larger ship will all-ways win, this is a stupid kind of game. All other games have some balance, a way for a fighter to make difference in a battle.
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      Turrets Reset to Default Position When Not in Combat

      I have a different opinion about that, I kind like when the turrets remains on the last shoot position, it could be an option on the turret AI to reset or not the position when not in combat. Also it could apply for drones, if not in combat they could get back and dock by their selfs.
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      crash from the start

      Hey friend, I got similar problem a few weeks a go. I dont know why, but my system requires to install some Intel graphics driver even if my card is an nvidea. First you download and install the Intel Driver Update Utility, then restart your computer and then reinstall your nvidea card driver. I...
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      JVM crash

      Hey friend, I got similar problem a few weeks a go. I dont know why, but my system requires to install some Intel graphics driver even if my card is an nvidea. First you download and install the Intel Driver Update Utility, then restart your computer and then reinstall your nvidea card driver. I...
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      Rejected Limit number of blocks per ship to 500k, including the turrets.

      Its server problem, or course, the admin should decide the limits, in most servers I played the limit is 1m, but I still think its too high yet, 1m block already cause lags on the server. Nice to know its planned ! I dont think this game will works if there is no limit for this.
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      Rejected Limit number of blocks per ship to 500k, including the turrets.

      That is new to me. Today, on multiplayer servers when they have this type of rule, its is not automatic, it means that anyone can build biguer ships but if the admin see it he will destroy this ship with no reimburse. So, if there is an option, why I never see this on any server ? The sugestion...
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      Rejected Limit number of blocks per ship to 500k, including the turrets.

      I see everyday ships this size, yesterday was one with 3m blocks, just get a very bad lag a few minutes before ships appears... About resources, I have resources my self to build such ship in 3 different servers, even in single player with no admin rights and playing with no special bonus I was...
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      Rejected Limit number of blocks per ship to 500k, including the turrets.

      Why ? For performance reasons. I know there is other old suggestions about it, but I think it really need attention now. By My experience playing online, I have a felling that its not the current combat mechanic ( damage done by blocks insted hp ), or the number of players, that lags the...
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      Salvage overhaul to possibly fix mindless planet-eating (won't remove planet-mining)

      My opinion is that salvage should be only for asteroids, on planets people should mine it manually. The mining bonus from faction could be a little bigger on planets to compensate if needed. Also, if the faction have an option to restrict access for everything and just allow employees to sell...
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      How to find a identify a faction from an player

      I know that in the menu you can see the list of factions and how many players each one has, but, how do I see witch faction a player belongs ?
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      Build Blocks to pilot ships ?

      I found something funy, dont know if this is a bug, if the build block is on the docked ship it worked and I can control the ship....
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      Build Blocks to pilot ships ?

      You are the guy ! I tested your sugestion with rails and it worked ! Fixed all my problems. There is a small issue with gravity but I am ok with that for now. The buildi block didnt worked thought, when I enter on it and try to move it gets a error saying I am blocked by a player or faction...
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      Build Blocks to pilot ships ?

      It would be nice to have an option to "startup" the engines of a ship from diferent location of the core. For big ships, you may want to make a cabine on the front of the ship wathever, and put the core in a "core room" or something. I thought the build block could do it, but its not working, do...
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      Urgent blocks balance by mass

      Today there is no diference of mass from an block made of advanced armor, power module or hull armor. To implement balance: advanced armor mass > standard armor > hull armor > modules for example.
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      A way to "build by plane" like in starforge.

      Its hard to explain... Look at this video : At 1:35 the player starts to build a floor just draging the mouse arround, I remember it helps so much on building that it would be great to have it on starmade, and its so easy to implement. I will try to explain, when an block is selected, if you...