Search results

    1. Neon_42

      Crafting System maps: A Rat's Nest

      I disagree. There are too many issues with this crafting system. There are several chokes along the way at metal mesh, grills, and crystal circuits. This just reduces the number of shards and ores available. There is too much cross talk. We make shard imbued circuits but then we need more...
    2. Neon_42

      Crafting System maps: A Rat's Nest

      Hi all, I've been tinkering with the crafting system for the past few days. I've made a few threads about what It. This one is just for your benefit. I have mapped the entire crafting system using a program called yED. It is a free program used to make easy to read diagrams. Unfortunately the...
    3. Neon_42

      Crafting needs to be looked at again.

      I mean the 8 ores, 8 shards, and 8 'dirts'. I think this could be done with 8 shards, 4 ores, and 8 'dirts'. I am working on a flow chart of the current crafting system. I will post it later today.
    4. Neon_42

      Crafting needs to be looked at again.

      @schema @Calbiri I have been playing around with making a better crafting system. How would you feel about removing some of the 24 fundamental elements? whoops. my bad. What is meant by improved power gun? Edit: Never mind. I get it.
    5. Neon_42

      Crafting needs to be looked at again.

      @Calbiri what are improved power blocks? Did you guys really add another block into the game? @NeonSturm I don't think so. Fighters cant really carry more than 1 or 2 weapon systems anyway. So spending 120 or so blocks on up to 6 computers seems okay to me. I kinda like the idea of adding...
    6. Neon_42

      Crafting needs to be looked at again.

      @Yetimania I like your first point. The second one I'm not yet convinced that increasing yields will really solve the problem, but it is something that should be looked at.
    7. Neon_42

      How to create big ships which look good. Newbie-safe :)

      what does this even mean? How do i use hollow cubes to make nice looking ships?
    8. Neon_42

      Sector Size Suggestions

      Ask yourself what are they going to explore in that amount of space? Only one planet spawns per sector and all the planets are pretty much the same. I suggest 10,000 at the max.
    9. Neon_42

      How to do we use the crafting system?

      I'll have to try this out
    10. Neon_42

      Crafting needs to be looked at again.

      @Calbiri Ah I see, I did the math backwards. My mistake, I have corrected the calculations above. However I still see little method to the madness that is the crafting system. There does not seem to be a sense of progression. What's more is there are parts that make no sense at all. Why do...
    11. Neon_42

      Adding Commas to integers: From 2147483647 to 2,147,483,647

      This should be implemented ASAP. It is simple readability and not hard to implement.
    12. Neon_42

      Crafting needs to be looked at again.

      I've spent the past few days playing around with the new crafting system. I am hard pressed to find anything nice to say about it. It is way overly complicated and inefficient. It literally takes 5 steps to make one shield capacitor. For blocks that we need to mass produce this makes...
    13. Neon_42

      Simple Hull Crafting

      The new crafting system kinda sucks. As I explore it I find that there are lots of things that do not make sense. Below is just one suggestion I have to make crafting hulls better. 1) only one type of hull and hardened hull, grey. 2) craft paint from properly colored blocks. No ores or...
    14. Neon_42

      How to do we use the crafting system?

      I'm not particularly a fan of the new crafting system, however I'm trying to give it a go before I completely dismiss it. As such, I have a few questions. 1) it seems like it is still more efficient to build a ship in single player and buy it on a server. Is this true or has someone figured...
    15. Neon_42

      Star Made missing that je ne sais quoi

      Greetings all. I've had an itch that I have not been able to scratch for some time. In terms of this game it has been missing something. Something beyond giant space ships, FTL and awesome weapons. I figured it out months ago and I choose to share it now as I feel the game has reached a state...
    16. Neon_42

      Ultimate Ship Building Process!

      This is such an amazing Idea. If I could give you 100 likes I would.
    17. Neon_42

      What do people think is most important for the game now

      This is besides the point and an obvious statement. Of course we don't do that because it would bring harm to people. End discussion. The point then becomes one of competition. There is no real competition in Starmade. Some servers do their best to create events and meaningful experiences for...
    18. Neon_42

      What do people think is most important for the game now

      Personally I think that the game needs a better PvP experience. There really isn't any reason for people to engage with each other. We build these awesome ships and bases that go unused most of the time. There is no sense of competition in this game. That is what it needs the most. The rest is...
    19. Neon_42

      StarMade 0.16 - Crafting and BattleMode

      schema That is honestly one of the worst charts I've ever seen. How are we supposed to understand, or even read that?
    20. Neon_42

      Neon42's Skypack Returns!

      Greetings all. I've received a few requests to post my old skypack. These are replacements for the default skyboxes in starmade. Most of you probably use the procedurally generated skyboxes. However, If you don't like the ingame ones or you computer cannot handle them then these are for you...