I disagree. There are too many issues with this crafting system.
There are several chokes along the way at metal mesh, grills, and crystal circuits. This just reduces the number of shards and ores available.
There is too much cross talk. We make shard imbued circuits but then we need more...
Hi all,
I've been tinkering with the crafting system for the past few days. I've made a few threads about what It. This one is just for your benefit. I have mapped the entire crafting system using a program called yED. It is a free program used to make easy to read diagrams. Unfortunately the...
I mean the 8 ores, 8 shards, and 8 'dirts'. I think this could be done with 8 shards, 4 ores, and 8 'dirts'.
I am working on a flow chart of the current crafting system. I will post it later today.
@schema @Calbiri I have been playing around with making a better crafting system. How would you feel about removing some of the 24 fundamental elements?
whoops. my bad. What is meant by improved power gun?
Edit: Never mind. I get it.
@Calbiri what are improved power blocks? Did you guys really add another block into the game?
@NeonSturm
I don't think so. Fighters cant really carry more than 1 or 2 weapon systems anyway. So spending 120 or so blocks on up to 6 computers seems okay to me.
I kinda like the idea of adding...
@Yetimania I like your first point. The second one I'm not yet convinced that increasing yields will really solve the problem, but it is something that should be looked at.
Ask yourself what are they going to explore in that amount of space? Only one planet spawns per sector and all the planets are pretty much the same. I suggest 10,000 at the max.
@Calbiri Ah I see, I did the math backwards. My mistake, I have corrected the calculations above. However I still see little method to the madness that is the crafting system. There does not seem to be a sense of progression.
What's more is there are parts that make no sense at all. Why do...
I've spent the past few days playing around with the new crafting system. I am hard pressed to find anything nice to say about it. It is way overly complicated and inefficient. It literally takes 5 steps to make one shield capacitor. For blocks that we need to mass produce this makes...
The new crafting system kinda sucks. As I explore it I find that there are lots of things that do not make sense. Below is just one suggestion I have to make crafting hulls better.
1) only one type of hull and hardened hull, grey.
2) craft paint from properly colored blocks. No ores or...
I'm not particularly a fan of the new crafting system, however I'm trying to give it a go before I completely dismiss it. As such, I have a few questions.
1) it seems like it is still more efficient to build a ship in single player and buy it on a server. Is this true or has someone figured...
Greetings all. I've had an itch that I have not been able to scratch for some time. In terms of this game it has been missing something. Something beyond giant space ships, FTL and awesome weapons. I figured it out months ago and I choose to share it now as I feel the game has reached a state...
This is besides the point and an obvious statement. Of course we don't do that because it would bring harm to people. End discussion.
The point then becomes one of competition. There is no real competition in Starmade. Some servers do their best to create events and meaningful experiences for...
Personally I think that the game needs a better PvP experience. There really isn't any reason for people to engage with each other. We build these awesome ships and bases that go unused most of the time. There is no sense of competition in this game. That is what it needs the most. The rest is...
Greetings all. I've received a few requests to post my old skypack. These are replacements for the default skyboxes in starmade. Most of you probably use the procedurally generated skyboxes. However, If you don't like the ingame ones or you computer cannot handle them then these are for you...
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