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    1. Neon_42

      block HP balance

      by that definition any sort of plating would also count as shields. the plating would be have to be destroyed before you get to the ship systems anyway. The difference is that having an extra bar is simpler to implement. Plus it encourages ship interiors and more cosmetically designed ships due...
    2. Neon_42

      Sitting in Starmade!

      I'm so glad this was such a high priority for the community and schema :confused:
    3. Neon_42

      block HP balance

      I disagree that this is 'just shields'. Due to the nature of blocks being way underpowered when compared to weapons I think this makes sense. As it is it is way too easy to one shot a ship. So, when the armour is depleted then the ship acts as normal and blocks can be destroyed as usual, but...
    4. Neon_42

      Sitting in Starmade!

      @Tomino_sama just posted an album of people sitting in Starmade. https://plus.google.com/photos/+TominoSama/albums/6073136875932489873?sort=1 I mean holy !@#$! we can sit down! I'm so happy. The one thing this game has been missing is sitting! We can now sit around our fellow Astronauts and...
    5. Neon_42

      block HP balance

      I think we'd all agree that weapons vs blocks in the current game 0.175 is really unbalanced. once a ships shields are depleted it is pretty much a death sentence. In order to balance this I suggest the following. Schema adds a "Structural integrity bar" or "armour bar". This bar would behave...
    6. Neon_42

      Countering the Death Cube

      @MeepMoop Mass is inherently linked to turn rate. Torque = Inertia * angular acceleration. The best Ideas I've seen in this thread are. 1) gang up on the death cube with friends @keptick 2) make turn rate dependant on only mass. @Lecic
    7. Neon_42

      Countering the Death Cube

      Greetings all, I've been playing on a server for a while and there seems to be a problem with 'death cubes' . These are perfectly cubic ships that seem to have the best edge in combat. I am curious as to how you all deal with them. These can be server side 'rules' or player builds. I really...
    8. Neon_42

      Who else doesn't like the new planets?

      Besides being lag monsters I don't understand what the big deal is. The planets are good approximations to spheres. They look fine with a few exceptions being the borders between slabs and some janky terrain if the planet isn't large enough. The oreo planets looked dumb from the bottom and all...
    9. Neon_42

      Next major update speculation thread! (0.174/175/whatever)

      another wish list addendum space station blueprints
    10. Neon_42

      Have your ship put into orbit!

      Hey folks, Since we're all into building ships, here is a chance to get your ship put into orbit. The National Space society is designing an orbiter to contain an educational payload. However they want people to design the actual orbiter. The contest is liked below...
    11. Neon_42

      Next major update speculation thread! (0.174/175/whatever)

      wish list addendum basic, standard, and advanced factories and factory enhancers look different.
    12. Neon_42

      How big should I make my ship?

      If you play on most servers people tend to push the limit to the size set by the admins. I.e. if the server has a 400x400x400 block size limit the longest axis of the ship will be about 400 blocks long. That being said: I try to shoot for a 1:2, 1:3,1:4,1:5 ratio to the longest axis. So for...
    13. Neon_42

      Next major update speculation thread! (0.174/175/whatever)

      wishlist: Turret and docking orientation is changeable Faction update (reason to have factions besides invulnerable bases) Commas separating numbers of every factor of 10^3 Block HP vs DPS balance Tweaks
    14. Neon_42

      Ideas to make boarding parties work!

      and it will be again
    15. Neon_42

      Oldest Bugs

      I ran into a bug today and I thought to myself 'how long has this bug been in the game?'. I wasn't particularly surprised or disappointed but rather perplexed. I couldn't remember the first time I encountered this bug. It surely was long before the website was updated to its current format. It...
    16. Neon_42

      Dev Build 0.173

      Will the multiple saves be able to have different versions? I currently have one starmade folder with the most recent release and one with the dev build.
    17. Neon_42

      Skyboxes

      Yeah, I already use 32 bit.
    18. Neon_42

      Dev build crafting overhaul discussion

      I think this is a step in the right direction. Some balancing still needs to occur in terms of numbers. Some of the recipes make sense, which I like, but now some of them seem too easy, or cost strange amounts of raw materials, just raw materials.I would like to see more interesting recipes...
    19. Neon_42

      Skyboxes

      oh my yes. I have not tried increasing the brightness or contrast. I will give that a go this afternoon. Thanks for actually helping
    20. Neon_42

      Skyboxes

      copyright might also be an issue.