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      Spherical Planets made out of unbend blocks

      I was going to make a huge long topic going over various planet creation methods. So I have a bunch of pictures already make showing the issues with each system. In the image below a tower is build straight up from the surface of the planet. The tower splays out as it is built higher until...
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      StarMade Prerelease 0.09392: Exploits

      I\'m super exited about being able to rename things and include spaces in those name.
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      Spherical Planets made out of unbend blocks

      I maybe be coming off as mean, and I am using a forceful tone in my writing. But, my purpose isn\'t to shoot down your ideas and laugh as all your hopes and dreams crash down. I\'m pointing out problems so that they can be solved. Because if these problems can\'t be overcome Schema has no reason...
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      'Box' planets

      We are talking about cube planets in this thread. There is already a very active topic discussing spherical planets. If you want to post your idea over there I\'ll be happy to talk with you about it. Edit: Actually since this is a new approach you may be better off starting a new topic.
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      Spherical Planets made out of unbend blocks

      But, you still have yet to address how the radial gravity of the planet isn\'t going to screw that all up. Also, you seem to be going for a one directional gravity field via the gravity block. So, what was the point of having radial gravity in the first place? And as I said earlier if you do...
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      Spherical Planets made out of unbend blocks

      Unfortunately, I do have to admit they have one serious problem. As I demonstrate in this topic: http://star-made.org/content/box-planets If you have any further ideas relating to cube planets please post them in that topic. I think it will be for the best if this topic remains about spherical...
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      'Box' planets

      The issues with planet cores. I didn\'t even bring that up because every style of planet has problems with it and so multiple solutions have already been brought up. It\'s to the point where I don\'t even think to mention it anymore.
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      'Box' planets

      However there are a number of issues to workout. The big problem is that the six gravity fields meet creating a number of transition planes. Image below: These transition planes are primarily what Schema has commented on as being the issue, since creating cube planets would be relatively...
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      Spherical Planets made out of unbend blocks

      But yeah, I think am also done with this joker. This is starting distract form the actual conversation going on and he\'s just not getting it.
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      Spherical Planets made out of unbend blocks

      Okay, your eyes need checking because Patterns uses cube planets. Also, read post #67 where I point out that working radial gravity causes a lot of problems. The issue was never that radial gravity was hard to code but that it flat out made life difficult even when working as intended...
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      Engine Trails

      I seem to remember Schema wrote that he was adding them in as a framework to be changed later. As far as the idea goes I would love it if engine trails looked the ones in the Homeworld game. Look up some Youtube videos about it. They would sort of like the engine trails in the video you posted...
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      Spherical Planets made out of unbend blocks

      Nonunderstanders? I think I understood just fine. Which is why I was able to illustrate the concept and point out various flaws with it. On the subject of trees. I think you are going to have to do better than just ignoring the issue. Even if Schema changed it so that trees could be made out...
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      Spherical Planets made out of unbend blocks

      One that system won\'t work a well as you think it will. Not only will it make the game laggy as Dequire pointed out, but it will also make navigating terrain difficult in places especially where the gravity is mostly diagonal to the blocks you are standing on. The player will suffer from...
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      Shipyard

      The first comment for this topic over at Reddit is Schema saying he was already planning a feature like this. And why not? It is a brilliant idea.
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      Shipyard

      I really like the basic idea. I mean a lot. This solves so many problems. Also, I majorly agree with the idea of working in some kind of repair system into the Shipyard concept. Additionally, it would be cool if you could use ship yards to refit ships. Essentially you give the shipyard a...
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      Here are some additional hull shapes I'd like to see.

      I don\'t think my picture was working before. It should be now.
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      Spherical Planets made out of unbend blocks

      Also, thanks for the help.
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      Corner orientation

      http://star-made.org/content/hull-corner-orientation In it I made the suggestion of using two step system where you use the advanced build tools to first choose the facing of a block, all six directions, and then you choose the rotation of the block along it\'s facing axis. This gives 24...
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      Spherical Planets made out of unbend blocks

      They show how not awesome these planets would look. In this first drawing We have a round planet with some basic terrain. The blue lines represent the angle the player would stand at do to the effects of radial gravity. Keep in mind that up close the ground would be jagged around the diagonals...
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      Food and O2

      Survival elements have added a lot to other games. However, those other games don\'t have a heavy emphasis vehicle creation. Requiring food or oxygen just seems like it will make it that much more undesirable for players to leave their ships. And, I\'m not a big fan of idea of ships having...