Search results

    1. MineCatFTW

      Noob question

      First, you have to go into your admins.txt and add your playername to that file. That will set you as an admin, so you can use the commands.
    2. MineCatFTW

      Rogue Trader Shipyards

      Work on the Manta class has begun, with a basic frame and some of the interior rooms have been outlined/completed.
    3. MineCatFTW

      Rogue Trader Shipyards

      I have decided to do things differently with the Manta class. First off, I scribbled out a design that is probably incomprehensible to anybody but me, but here it is anyway: http://i.imgur.com/Dr4cN8Q.jpg (The image was too big and not resizing, so I just linked it)
    4. MineCatFTW

      Rogue Trader Shipyards

      Forgot to add those, 3 sets of stats comin right up!
    5. MineCatFTW

      Let's Talk About Missiles and Rockets

      Sounds good, simple yet seems like it would work well.
    6. MineCatFTW

      Rogue Trader Shipyards

      Welcome to the Rogue Trader Shipyards, the design and construction section of the Rogue Trader Alliance. We have been lurking around this dark area of space for a while now, but only recently designed ships worthy of displaying to you folks. Without further ado, our ships: Dart class Fighter...
    7. MineCatFTW

      New(ish) Player - Capitol Ship WIP

      Me and my 3000 mass cruiser are going to hide somewhere else, very far away...
    8. MineCatFTW

      Docking "Target Not Combatable"

      I have a similar problem, it only started since the chain docking update. The weirdest part is I still get the message if it is too big, then once I fix it, it just doesn\'t give me any information, not even a target not compatible.
    9. MineCatFTW

      Vii's Homeworld inspired, Dimensional Ship Scale:

      Why not base it off of all three dimensions added together?
    10. MineCatFTW

      New(ish) Player - Capitol Ship WIP

      Nice basic hull shapes, I especially like the little functional details on the front. Can\'t wait to see you add more texture to the overall hull.
    11. MineCatFTW

      Getting ready to build my first military vessel, few Qs

      With the newest update, I would avoid really big shotgun patterns unless you have a ton of power regen.
    12. MineCatFTW

      1:1 scale rifter

      You need at least 125 damage to break a standard hull block, 400 to break a hardened hull.
    13. MineCatFTW

      StarMade Prebuild 0.09435: important fixes (updated 0.09437)

      I still am not able to dock my turrets onto a ship that already has one turret, which I can undock and dock at will.
    14. MineCatFTW

      Advanced base defense systems

      Sounds cool, it would give me something cool to do on a planet if I ever build a base.
    15. MineCatFTW

      Docking Suggestion

      Also, it would be nice to be able to rotate or set the orientation of docked ships/turrets.
    16. MineCatFTW

      Research block and modified items and weapons through research.

      Sounds cool, but it could make for some problems with blueprints if one has a high-level beam cannon, but you only have researched a low-level one. Protection against using that wouldn\'t be terribly hard to implement though.
    17. MineCatFTW

      Weapons

      How big is the ship? It might be crossing a sector border, there have been some odd things happening with ships that are in between sectors.
    18. MineCatFTW

      Shipyard of NuclearFun

      Nice ships, I love the use of Ice crystal for detailing!
    19. MineCatFTW

      Let's make the next big RP server [Successor to Eternia]

      Looks like it could really fun, I\'ve always wanted to get into playing on a server, but my favorite part of the game right now is building, so I never got around to it. I think it would be really fun to try my hand at building stuff on a server.
    20. MineCatFTW

      Pistons? Or something similar...

      Sounds awesome, I would love to see this implemented!