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    1. Titansmasher

      Put maximum sector size at 10,000, not 5,000.

      I wouldnt class the melt radius of the sun as something needing fixing. I mean after all, it is a star, so having it affect a 3x3x3 cube of sectors doesnt seem too unreasonable ;)
    2. Titansmasher

      Bug Drag : Salvage computer + AMC comp. Error

      The use of the salvage computer as a master system is indeed intended. It is probably best if you post the bug on the bug tracker http://bugs.star-made.org/
    3. Titansmasher

      Doomsiders and Titansmashers Starmade Daemon (DTSD)

      Yes this is entirely possible, and a complete oversight. We had not considered this option, Thank you very much for pointing this out :) And the negative sectors bug has been reported and solved for the next release :)
    4. Titansmasher

      Doomsiders and Titansmashers Starmade Daemon (DTSD)

      There is the ability to send chat commands via PM's to yourself, so I would advise you tell people to use that instead. We cant stop other players seeing the commands used in the global chat, as by the time the script detects the chat input from the logs the message will have already been sent...
    5. Titansmasher

      Hull Armer

      Yes, but its always helpful to shoot ideas around in case the dev team hasn't thought of that aspect of a mechanic :)
    6. Titansmasher

      Hull Armer

      Structural integrity of the hull? The blocks surrounding each hull help support it and prevent it from giving under lighter damage. The damage system does need a re-write, and I think that possibly having a collective hp system per group of hull would make the most sense, but also having the...
    7. Titansmasher

      Hull Armer

      Armour = baseHP * ((sqrt(numOfSurroundingHull) * someScalingFactor )+1) this would work on each hull block in the structure, so (assuming the scaling factor was 1) if you have a lone block, you would have the baseHP, 2 blocks next to eachother = 2x the HP, all the way up to 6 blocks with ~ 3.4x...
    8. Titansmasher

      Non Physical Water

      Yep, it was one of the first modifications I made for the USE mod, around 4 months ago now :)
    9. Titansmasher

      Bigger Sectors.

      Sector numbers arent determined by sector size, theyre determined by the java integer limit. There is ~2.14 billion sectors in every direction (2^29791 sectors total). On topic tho, at the moment a 6x6x6 cube of sectors is loaded around each player, changing this to a 3x3x3 radius and having...
    10. Titansmasher

      Doomsiders and Titansmashers Starmade Daemon (DTSD)

      Its great to see this finally released! Its been a few months in the making, but its been fun working on this with you :D
    11. Titansmasher

      Im still taking suggestions for it ofc ;) All the blocks that are added into vanilla will just...

      Im still taking suggestions for it ofc ;) All the blocks that are added into vanilla will just be removed from the modpack, thats all :)
    12. Titansmasher

      WinDooM [No Lag]♦[64-Slot]♦[UK]♦[No Whitelist]

      Pirates have been re-enabled! although i warn you, they arent easy ;)
    13. Titansmasher

      server connection

      Ok, I just tried logging in myself, and it worked perfectly fine for me, with an un-modified client. Ill give the server a manual restart now, see if that fixes it for you, but the server automatically restarts 4 times each day, so i dont understand why youre having problems. I remember we had a...
    14. Titansmasher

      WinDooM [No Lag]♦[64-Slot]♦[UK]♦[No Whitelist]

      Both are perfectly fine by me. This is a server status/advertisment thread, so feel free to post here :) (you may also get a faster response here as I am unable to access the windoom site via mobile due to carrier restrictions)
    15. Titansmasher

      WinDooM [No Lag]♦[64-Slot]♦[UK]♦[No Whitelist]

      There should be an auto restart in a little while, if not then ill do a manual restart when im back from school :) EDIT: should be back up now, I restarted it via mobile
    16. Titansmasher

      Bug Community content download link not updating

      @DukeofRealms Just tested it, the download link for the Immersive blocks mod still takes you to the wrong download page.. Ive tried updating it again, and still it is incorrect. Am I doing something wrong?
    17. Titansmasher

      QWhoaCB5b3UgaGFkIG1lIGNvbmZ1c2VkIGZvciBhIHNlY29uZCB0aGVyZSA7KQ==

      QWhoaCB5b3UgaGFkIG1lIGNvbmZ1c2VkIGZvciBhIHNlY29uZCB0aGVyZSA7KQ==
    18. Titansmasher

      Twitch BBCode

      While I understand some people will love this, please could there be an option to disable it in the users settings and have the stream appear as a link instead. I can see it becoming a problem for people such as myself with... very 'limited' internet when people have twitch streams linked in...
    19. Titansmasher

      Bug Community content download link not updating

      Ive spoken to some of the forum moderators amd asked them if it needs approval like new topics do, however there is nothing for them to approve. I do think that somewhere down the line there has most likely been a setting mis-match EDIT: oh, I see what you mean. Navigating to it is not a...
    20. Titansmasher

      Bug Community content download link not updating

      Today I attempted to update the Immersive Blocks mod that me and crusade made in the CC section on the site. I provided it with a new download link as indicated when using the 'post update' function, however when I went to test it, it took me to the old download...