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    1. Dire Venom

      Remove Docking (Reverse of Create Docking)

      As long as it isnt easy to do by accident this would be quite useful. Currently I have to use dev commands to delete each seperate entity that is part of the docked object.
    2. Dire Venom

      Ship to Ship Alignment Option

      Pretty good sugestion, I can see it being used a lot as a quality of life improvements as well as quite useful for spectating. I assume it would work like how the core beam does.
    3. Dire Venom

      Starmade interest through the years

      Having first hand experience with toxic community members is never pleasant :/ I used to think Leric was toxic (However he was still toxic in a contructive manner, and I respected his opinion despite his strong language). However insulting those who have a differing opinion to you, calling...
    4. Dire Venom

      Antiswarm Tech R&D

      Better hope yout computers up for it :P If they get un-dcoked and touch anything your computer might melt O_o
    5. Dire Venom

      Starmade interest through the years

      Isnt that what the devs are doing:? Coming up we have: -Power update which includes chambers and sector wide effects (e.g ion storms, solar flares etc), redone systems -Universe update with re-done sectors, exploration and endgame content, new planets, new building marterials, more elements for...
    6. Dire Venom

      The turret thread

      That is absolutely insanely beautiful! Any chance we could download it for a bit of play and dissection:? Once again thank you for you guides and amazing content
    7. Dire Venom

      Weapon thoughts

      Or more so just in-compatible (and very potent) with the current way ships are built. I would like to see some more options for turrets, however I mostly just resort back to using ball turrets though 90% of the time as having a barrel as fat as my ship doesn't look very appealing :/ Some good...
    8. Dire Venom

      Starmade interest through the years

      I got 1,500 hours of fantastic game-play from a creation based game (Robocraft). However eventually it went in a direction that I did not enjoy and I left. I more than got my moneys worth from that game, and enjoyed every minute of it. From star-made I have also got countless hours of enjoyment...
    9. Dire Venom

      Starmade interest through the years

      Bearing in mind that like 90% of the game was codded by one guy .... yeah XD Starmade has done pretty well for itself. If they were part of a larger company they wouldn't have the freedom the develop the game as they wish, but also by being small they rely a lot on volunteers and take time to...
    10. Dire Venom

      Ares Aerospace Incident Report *Classified*

      Nice job on the hexagon panels :3 I think I might steal it.....
    11. Dire Venom

      Power and reactor level based sector or server wide restriction command

      I presume this would be quite similar to the Mass or Dimension restrictions some servers have. Nothing wrong with having more options for server owners so they can do as they please. I would guess that a bunch of new options will be added with or after the power update.
    12. Dire Venom

      DPS Advice for a newbie?

      +9000 to this, very helpful to all builders. I'm never quite sure how weapon systems will function or how efficient they are. It's good to see some of us have been doing valid testing. Just a possible suggestion (if you don't use it already). You can created a docked entity, add an AI modual...
    13. Dire Venom

      Suggestion for missile slave on beams and cannons

      Just another quick tibbit, all weapons types have the same dps per block. Thus weapons are somewhat limited in what can be done with them (e.g to increase damage you have to add cooldown etc)
    14. Dire Venom

      Suggestion for missile slave on beams and cannons

      Just my 2c, but I feel that if trying to force the weapon into a shotgun style weapon isnt working there no reason why we can't be open to other viable and realistic interpretations. E.g Fragmentation rounds or other suggestions here. I find the current shotgun interpretation to be flawed as it...
    15. Dire Venom

      Weapon thoughts

      Some good thougths there bricox01 . Just some further devekopment: 1. You can already do this with Wireless and logic. However you cannot aim it with your mouse or see cooldowns. Further improvements to this system could involve some way to aim a variety of weapons at once as well as lock on...
    16. Dire Venom

      Power Efficiency for Dummies

      Take a read of this: Power Systems - StarMade Wiki At 895 blocks, you get 1467322 E/S, with the energy to block ratio 1664.5 per block. Add more or less blocks and the power effciencey per block drops. No need to be exact though, just something to keep in mind (e.g may not a good idea to have...
    17. Dire Venom

      Damage to Armour strips its paint

      Well said, I just scrap the ship then re-spawn it after every combat XD
    18. Dire Venom

      No dead bodies in space please.

      Yeah.... nah. Life is suffering, pain is progress :D Chances are they wouldnt struggle, just drift untill their lifebars bleed out then disappear.
    19. Dire Venom

      Decayed station

      Im presuming the issue is with you trying to build on and use a decayed station, generaly you want to repair them (costs a decent ammount of credits) before setting up on them. Otherwise any blocks put on (and maybe docked) to them become decayed as well, and can only be restored by buying the...