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    1. ImperialDonut

      Weapon "mod blocks" for weapon arrays

      To be fair, many of these mods are already covered by the new weapons system, as the secondary weapon type will modify the first in a certain quantity. Adding some of these modifications would also cause many weapon types to simply bleed over into other types, leaving some weapons underused and...
    2. ImperialDonut

      Control chairs:a replacement for ship cores to help solve core drilling w/out abstract ship health.

      Systems to counteract core drilling are in the works, its a known annoyance and it will be fixed at some point. Multiple control seats are cool nonetheless, whether they be to combat drilling or not. Also, please comment on existing topics in the future rather than starting a new one, there...
    3. ImperialDonut

      Lack of pictures

      The forums are still partially a work in progress, so these suggestions are welcome. The idea of more pics around the site is being considered, and a form of image gallery might be coming in the near future in one shape or another. ;)
    4. ImperialDonut

      Construction time blueprint

      Making a ship appear block by block is somewhat resource intensive, one way or another. But auto-fabricating ships block by block in a special area may or may not be planned. ;)
    5. ImperialDonut

      Faction Logo Block

      Isnt squeezing a faction logo into a few blocks part of the fun? Might as well add paintings and full-on ship texturing support along with this... o_O
    6. ImperialDonut

      How to make a suggestion-General tips

      Vyor, please don't bump your topics, either they live when there is public interest, or they die down if there isn't.
    7. ImperialDonut

      Personal Defense(repost from old site)

      Easy on the bumps Vyor, topics die down for a reason. Try again sometime in the future, your topic ain't going anywhere.
    8. ImperialDonut

      The more you know.. ^^

      The more you know.. ^^
    9. ImperialDonut

      Ye Olde Dave

      Usually works fine I think. Anyway, go medieval knights! ^^
    10. ImperialDonut

      I'd like everyone's opinion on this.

      Exactly the reason that smaller ships should have larger angles, it would have much less of an impact on the overall balance and aiming at a small quick target would be easier for them.
    11. ImperialDonut

      Ye Olde Dave

      Your pics don't show up for me :S
    12. ImperialDonut

      I'd like everyone's opinion on this.

      That's not a bad idea actually.
    13. ImperialDonut

      Crew Tactics: Has Anyone Even?

      It would be nice to have additional 'seats' for co-pilots/crewmembers that can be assigned access to certain ship systems. The captain should always have access to all of it, but they can help during a tense engagement. Untill such a thing is possible however, you can already start creating...
    14. ImperialDonut

      I'd like everyone's opinion on this.

      Yeah, implementing an option to turn it off/back on would be a nice first step. Core drilling will soon be countered by some other super-secret mechanics however.
    15. ImperialDonut

      I'd like everyone's opinion on this.

      I know it's advantagious, but that's just clever design, not an exploit. The regen thing is a balance issue that could easily be adjusted if need be. Also, yes a severe limiting would work too, like I say above ;)
    16. ImperialDonut

      I'd like everyone's opinion on this.

      Btw, as a sort of compromise a severe limiting of the arc would work too, say 5 deg. The result would more or less be the same, while maintaining some leeway for the fighter pilots.
    17. ImperialDonut

      I'd like everyone's opinion on this.

      The problem isn't that the cockpit lines up with your guns, or the amount of weapons, its the fact that you can make a 200x200 wall of AMC's fire at a single block in front of you rather than laying down a proper wall of projectiles to catch them in. As for big ships maneuvering, they do that...
    18. ImperialDonut

      I'd like everyone's opinion on this.

      I hadn't even thought of that, good point. Another good reason... :D
    19. ImperialDonut

      I'd like everyone's opinion on this.

      Let's say, and bear with me now, we remove cursor aiming outright!? So no more magical projectiles that speed away from your weapon array's barrel at a 45deg. angle, capital ships that fire pretty much sideways or plain silly instant core-drilling. Weapons should fire straight ahead, especially...
    20. ImperialDonut

      Where are the ores

      (Batteries not included)