Probably already planned in some form, but yeah, the ability to link multiple things to one hotkey would be quite useful as one might imagine.
Seconded.
The technical aspect is an everlasting battle, there will always be bugs and performance issues, some builds more than others. The game's focus thusfar however has been to cater to the existing fanbase by adding more blocks, more ship building tools, more systems etc... While I would personally...
I guess I'll start this off then, with the last ship I've built so far:
This was built for fleety-fights and has all the latest weaponry and defenses, feel free to send a few dozen fighters at its 44 turrets or rip it apart in any way you see fit. ^^...
"ignores targets behind its peripheral vision" - There's your answer I think, just restrict the missiles to targeting targets in front of it. The dumbfire with eventual splitoff sounds good too however, but involves a bit more work.
It's Mr. But you can always call me Your Lordship ;)
I guess it could work on ships just the same, but I have this sneaking suspicion that there would be a bunch of (un)foreseen issues, besides the fact that you sortta create an essential role for the stations with this which is a nice extra.
My latest ship has been a while in the making, I started on the hull of this ship months ago and recently decided to finish and equip it with the latest in weapons tech. So without further ado, I present to you the 'Homestead' Class Multicarrier:
'Homestead' Class specifications:
Length: 344...
So we finally get the custom stations I've been hoping for for nearly a year now! Thanks Schemes!
Anyway, customized station spawns are cool, but the implementation of pre-spawned static custom structures highlights the possibility of more fully utilizing the NPC's I think. So to keep it simple...
Quick reminder too that the amount of blocks in your vicinity is the biggest factor of them all, and natural objects dont get much bigger than planets.
So if you can play on a planet with 15 ish FPS, you can probably get way higher FPS in empty space. Meaning you can happily build a ship near a...
Well, this thread has turned into yet another s*** flinging contest...
Ehrehin, the evidence provided is more than enough to prove that you did NOT in fact create this 3D model yourself and that you are merely taking credit for another's work. Using 3D models from the internet wherever you can...
Ah thanks a bunch War, I completely forgot to transfer this to the new site.
Almost good, but leave out the 'maker' extension on that. The secondary extensions are for heavy warships exclusively :p
I never added damage because your dps depends on so many things, in favour of a more...
This topic describes the issue well enough, phrasing your issue a tiny bit better is no valid excuse for a duplicate topic, chances are you'll get a good response sooner if you keep an issue limited to one topic. So please do that.
*click clack* (that is the sound of a topic getting locked)
Hello Mechasmesa,
you might want to explain to people what you would like to do with your faction.
Seen as you decided to go straight for an all-out faction rather than just poking around for some fellow-minded players, you might want to enlighten folks as to why they should join your faction...
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