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    1. Benevolent27

      Recognized Personal Trading + Shop Modifications = More Player Interaction

      I did searches and had trouble finding anything. I searched for "trade" and "trading," looking though all of the results and did not find a post like this, hence why I posted this. Can you point me to a thread? Also, my suggestions are all relevant to trading items/credits. I don't see how...
    2. Benevolent27

      Recognized Personal Trading + Shop Modifications = More Player Interaction

      I'm not sure what you mean by my suggestions being only marginally related. They are just trade windows for players, simplified trade windows for shops, and making trade modules act more like a storage in how they store blocks. How are these not related? I like your idea though. I can see...
    3. Benevolent27

      Recognized Personal Trading + Shop Modifications = More Player Interaction

      Updated with an image of what personal trade might look like. Though I did forget to add a spot to show the credits a person is trading. Oh well, but you get the idea! :)
    4. Benevolent27

      Read by Council Different settings for power reactors/capacitors on a base or ship

      Alright, then a solution here would be to make lock-on missiles have less range and increase the range of cannons. :) But I do agree, more intelligent AI would be a good thing.
    5. Benevolent27

      Recognized Sharable Star Charts

      One reason why my original idea allows up to 20 StarCharts to be loaded at once is to handle conflicts in data, and to NOT force people to use 1 single StarChart. Different StarCharts could be loaded or unloaded easily. Comments for some StarCharts could be turned on or off. If you do not...
    6. Benevolent27

      Recognized Personal Trading + Shop Modifications = More Player Interaction

      To me, trading is a big part of what allows players to interact with each other, and right now StarMade needs a way players can trade, besides placing a storage block down with a permission block next to it. The basic concept of what I am suggesting is to add personal trade screens and to...
    7. Benevolent27

      Recognized Sharable Star Charts

      Well, this idea is similar to mine. I already think there should be a meta-item called a StarChart. Though my idea did rely on the person "learning" the star chart, so they would not lose it when they died. What you are suggesting is a physical presence that can be lost forever. You have to...
    8. Benevolent27

      Read by Council Different settings for power reactors/capacitors on a base or ship

      You are absolutely right. I had not thought of that. But here's an idea: Outfit the pirates with power drain weapons alongside their conventional weapons. Also, in the server configs, increase the range of the power drain beam to make it shoot as far as lock-on missiles. This would allow...
    9. Benevolent27

      Read by Schine Pirates own systems by default

      I think allowing pirates to own sectors would be a welcome addition to the game. Perhaps allow sectors to be either all owned by pirates or randomly owned or not. This would just take a randomization engine to decide which base the originating base would be. The problem I see with this sort...
    10. Benevolent27

      Thruster Sounds [examples included]

      I like the idea to have sounds on ships and to make them different. You're right, the world is pretty dead feeling due to the lack of sound. To add to this, why not make it so the person has a slider bar to change the tone, frequency, speed, etc. for their ship? Maybe they could overlap a few...
    11. Benevolent27

      Read by Council Different settings for power reactors/capacitors on a base or ship

      Now, you might be asking yourself, why in the world would we want power reactors and capacitors to behave differently on a base or a ship? Here's why: It opens up a new form of gameplay based on FUEL for those players who want fuel-based gameplay. It would change nothing for anybody who...
    12. Benevolent27

      Nukes and Drones - MultiPart Entities

      Let me address a few of these concerns. The missiles could easily be shot down by defense turrets and they would be expensive to make, so if someone decides to use them a lot, they'd better be ready to mine for the materials to make the missiles/drones. This in itself would give people more...
    13. Benevolent27

      Advanced Build Mode: Separate remove/build sizes + Allow typing of numbers

      I like it! But I'd suggest this be an option to turn on or off in the Options menu. Some people are compulsive wheel scrollers and they might find this addition annoying.
    14. Benevolent27

      Recognized Sharable Star Charts

      These are very good questions! I'll attempt to address each one. When selling to another player, they could preview the star-chart, which would highlight what sectors are included and date/time of the scans. They would not be able to actually see the sectors. But this does raise another...
    15. Benevolent27

      Portal Guns in Starmade?

      I love this idea. But I love this idea for a mod, not as part of the base game. If they could get that modding API up and running.. would be awesome.. (:
    16. Benevolent27

      Recognized Sharable Star Charts

      Alright, so this idea is to have sharable Star Charts. What does this mean? It means you would no longer be able to see everything on your M menu (previously P) when you open it. The universe would be dark. To discover area, you'd have to actually go to it or use a scanner to reveal it...
    17. Benevolent27

      Nukes and Drones - MultiPart Entities

      I can see that nukes have been suggested before, but not as part of a multi-part entity that changes the way the entity behaves, not as remote controllable, and not alongside drones. So I am posting this as a separate post. A multi-part entity is an entity that behaves differently than the...
    18. Benevolent27

      Brainstorm This Events

      A few more event suggestions, which are tried and proven modes that people like to play: Arena Events This is an arena based around ship or astronaut combat. There would be different modes available. The winner would either be the last person alive, or the person with the most points. The...
    19. Benevolent27

      What would YOU recycle?

      I vote yes for a recycler. Perhaps call it a Disassembler. Though I think you should get scrap from it and maybe a chance at getting some capsules back which were used to make it. The more expensive type of item you place into it, the more scrap you get and capsules you get back. There...
    20. Benevolent27

      Brainstorm This Events

      I think events would be a good addition to the game. It would allow variability in servers and give people more of a reason to build capable ships besides PVP. More PVE events would add more co-op opportunity as well. That said, I think there would need to be an adequate framework for these...